Ritualist by Unx
Ritualist
Play as a Ritualist warlock and get to the Altar before the angels can kill you
How to play
- Move: Arrow Keys
- Z: Attack
- R: Restart
NOTE: Restart functionality breaks the game sometimes, so try to close it and open it if you want to replay.
Tools
- Godot Engine
- Photoshop

Link
https://pgamedev.itch.io/ritualist
| Original URL | https://ldjam.com/events/ludum-dare/46/ritualist |
Ratings
| Overall | 2077th | 3.075⭐ | 22🧑⚖️ |
| Fun | 1849th | 3⭐ | 21🧑⚖️ |
| Innovation | 1415th | 3.194⭐ | 20🧑⚖️ |
| Theme | 2371th | 2.789⭐ | 21🧑⚖️ |
| Graphics | 783th | 3.925⭐ | 22🧑⚖️ |
| Humor | 1392th | 2.684⭐ | 21🧑⚖️ |
| Mood | 1115th | 3.447⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 12🗨️ |
Greato Jobu!!
Really enjoyed the game!!!
Also kool that it was made in godot engine. Kudos
(I also appreciate the linux export, cheers!)

also game too short, need more levels: )
Your attack felt super powerful, through a combination of the long start up time, the imposing sound effect, and the large, intimidating, detailed pixel art. The angels' attacks struck a nice balance of being tricky to avoid without seeming unfair in any way. The music was outstanding in adding a moody ambiance fitting nicely with the game's tone. The pixel art was also impressive, and nicely fitting thematically.
Areas for improvement:
A start menu before the game started could have been nice, so that player can start when ready but not do anything before the angels spawn. A couple more animations along the lines of the attack would have really made the game pop-- an animation for the angels dying in particular would have really made your attacks feel even stronger. Some more clarity involving what the switches did could also have been nice.
Overall:
There's definitely a core of a game here, particularly relating to the fantastic, moody presentation. A little more mechanical depth and you'll have a fantastic game!