Crop Time by nicksmaddog
Attempt to grow as many crops as possible within the time limit. If crops are not kept watered, they will wither and die. The more fully grown crops, and the less dead crops, the higher your score.

| Youtube | https://github.com/nwforrer/ld46 |
| Youtube | https://nicksmaddog.itch.io/crop-time |
| Youtube | https://nicksmaddog.itch.io/crop-time |
| Youtube | https://nicksmaddog.itch.io/crop-time |
| Youtube | https://nicksmaddog.itch.io/crop-time |
| Original URL | https://ldjam.com/events/ludum-dare/46/crop-time |
Ratings
| Overall | 844th | 3.042⭐ | 38🧑⚖️ |
| Fun | 835th | 2.861⭐ | 38🧑⚖️ |
| Innovation | 904th | 2.784⭐ | 39🧑⚖️ |
| Theme | 651th | 3.542⭐ | 38🧑⚖️ |
| Graphics | 707th | 3.149⭐ | 39🧑⚖️ |
| Audio | 469th | 3.143⭐ | 37🧑⚖️ |
| Humor | 753th | 2.234⭐ | 34🧑⚖️ |
| Mood | 778th | 2.875⭐ | 34🧑⚖️ |
| Given | 27🗳️ | 42🗨️ |
Mostly I want to figure out the mystery of the tree. It haunts my dreams.
The soundtrack might be the best one I've heard today and unbelievably fits the mood!
Tried to water the tree a few times but just could crack it and get those sweet tree fruit to grow :) What a wild 48hrs, well done.
Here's a few issues I found:
1. As others have said, it really needs some notification about plant hydration status.
2. When you move the character and want to stop, the character doesn't stop immediately. A lot of times that caused me to waste precious time. I moved fast to try watering a plant quickly, but the character floated a bit too far and I watered an empty tile. I had to wait for the watering animation to finish before I could go back one tile and try it again. More precise controls would do great here.
3. I know it was probably not intentional, but you can plant crops on fence tiles. That is not a huge problem, just looks weird. One thing that can be problematic is that you can plant crops on the top fence row, but you cannot water them - I guess the watering can collider is too big for you to be able to reach the top row of the map.
@ghast-neoh thanks, that is a good idea. In hindsight, the timer was definitely too short.
I'm pretty sure that would lead to find a better strategy and way more randomized score outcome. You could even put some good and bad spot for growing plant, not that much but like, if they are too close together, they grow slower because of the water spreading out around.
And, don't take it bad, if i'm so negative, that's because I liked your game pretty much, i just feels that some adjustment could make it way funnier :)