The Keep by davidvfilipe

The forces of Evil are swarming all around you. After several days of fighting them off, you and your faithful companion are all that remains of humanity.
Hold the Keep, keep yourself alive, but most importantly, KEEP IT ALIVE.
CONTROLS
- F - Stay/Follow
- WASD - Move
- Arrows - Shoot (Can't shoot while the dog is following)
- Esc - Quit
Made by David Filipe
| Youtube | https://davidvfilipe.itch.io/thekeep |
| Youtube | https://davidvfilipe.itch.io/thekeep |
| Youtube | https://davidvfilipe.itch.io/thekeep |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-keep |
Ratings
| Overall | 345th | 3.896⭐ | 26🧑⚖️ |
| Fun | 351th | 3.783⭐ | 25🧑⚖️ |
| Innovation | 1740th | 3.021⭐ | 26🧑⚖️ |
| Theme | 504th | 4⭐ | 26🧑⚖️ |
| Graphics | 392th | 4.208⭐ | 26🧑⚖️ |
| Audio | 560th | 3.625⭐ | 26🧑⚖️ |
| Humor | 1646th | 2.455⭐ | 24🧑⚖️ |
| Mood | 534th | 3.771⭐ | 26🧑⚖️ |
| Given | 23🗳️ | 19🗨️ |
LOVE the old screen effect, bonus point on that !

I would have loved if you could use your dog to attack zombies
The audio was very good, providing clear feedback for what the player was doing and what was happening on screen and the music also felt very fitting for this kind of game.
The only way I can see this being improved short term is if there was some sort of walking animation. I see that you've only got very small sprites anyway so you could probably get away with 2 frames here but I feel like this tiny detail would add a lot.
Overall, nice work! I hope to see more games like these.
Great stuff all in all though!
A couple of things in my opinion, maybe make the player move a little slower so theres more of a tradeoff for when you wander far away from the dog. I found that for the first little while the best course of action wasn't actually to protect the dog, but instead to run around like a raging lunatic murdering everything in sight. Which was still fun but maybe not the intended gameplay loop.
Also, the dog just cannot figure out doorframes lmao.
OVERALL fantastic submission. Good luck bro!