Keep Them Alive by kaeveris
You win the level when two blobs meet! Keep the couple alive!
Move with WASD/arrows. Restart level with R.

Ratings
| Overall | 342th | 3.618⭐ | 57🧑⚖️ |
| Fun | 202th | 3.709⭐ | 57🧑⚖️ |
| Innovation | 386th | 3.464⭐ | 57🧑⚖️ |
| Theme | 964th | 2.964⭐ | 57🧑⚖️ |
| Graphics | 628th | 3.264⭐ | 57🧑⚖️ |
| Audio | 564th | 2.972⭐ | 56🧑⚖️ |
| Humor | 298th | 3.231⭐ | 54🧑⚖️ |
| Mood | 345th | 3.443⭐ | 55🧑⚖️ |
| Given | 68🗳️ | 87🗨️ |
Though this is not that strongly related with theme i still like this game.
The mechanic is similar with a puzzle game called "I and Me" on switch, and if you are interested you could check it out.
Good job!

and again loved the music ♥
It's an interesting idea, although I'm not sure if it works particularly well here.
There's also a bug that lets you jump in mid-air if you just keep mashing the jump-button and you're close enough to a tile. I could pass many levels "unfairly" exploiting it.
Not a particularly solid game, but it was an interesting experience.
I did feel like I've played something similar before but I don't think that really takes from the experience for me.
In the beginning I thought you just had to get both blobs to the right border of the screen, that was kind of my fault for not really reading the description though.
I really enjoyed playing several levels, with progressive difficulty, and the need to find the good idea each time.
Also, the game is not too difficult, and I could enjoy myself despite my lack of skill...
I just miss a bit of polish. Not only graphics, but perhaps just displaying the number / name of level, a little message about a story, the number of tries, ...
Thanks for the game, I had good time testing it !
Here is my playthrough:
https://youtu.be/tJX3czEBcQY
The sound when you get the blobs together was really intense and funny.
Level design feels a tad too simple since most of them can be won by going to one side of the screen. Other than that, great job!
It just feels sometime a bit weird: we can jump in some situations I don't understand (when I think I am in mid air). Some levels loose their puzzle component since we can just go in one direction and let one of the character against a wall.
The graphics and the sound design are also great, well done!
Good idea, but maybe not for this theme. Basically any game where you can die counts, but I don't really like that way of thinking. Mechanics worked well, but maybe they were a bit too simplistic. Most of the levels could be finished by just going right or left and jumping a bit. Good effort anyway!
Simple game, but it works perfectly with the game.
I haven't found any bugs, the game ran smooth.
Good work !