Can't Jump by x92rwzb

[raw]
made by x92rwzb for LD34 (COMPO)
This game uses the "Two button controls" theme of Ludum Dare #34. In this platformer you basically can't jump. But luckily for you there are other ways to move along gaps without jumping as you will soon realise.

Controls
---------
Left: "a", Left arrow
Right: "d", Right arrow

Ratings

Coolness 100% 1
Overall 2.48 930
Fun 2.48 857
Graphics 1.88 888
Innovation 2.64 760
Mood 2.06 847
Theme 3.38 725

Feedback

alyphen
14. Dec 2015 路 12:46 UTC
This was incredibly frustrating to play - maybe lower the difficulty cap slightly? Though I guess that's part of what the game's about. Seriously though, this is probably the hardest thing I've played yet.
Levels were deceptively simply designed.
Kind of lacked sound effects and music (other than the menu), which may have added to it's addictiveness. Graphically, could use some improvement but does convey the meaning of everything well enough. Boxes could use bevels, lighting, etc. Player character could be less cubey.
Evgenii Petrov
14. Dec 2015 路 12:48 UTC
Interesting take on 2-button puzzle platformer, i actually had fun, although the game is very short.

Also the game is called 'can't run' - but you can =)
馃帳 x92rwzb
14. Dec 2015 路 13:16 UTC
Thanks for the feedback!

@alyphen: The levels were all beatable, and yes the difficulty was part of the game.

@Evgenii Petrov: I meant to call it can't jump but in my rush I actually made the title can't run. Will fix soon!
velddev
14. Dec 2015 路 13:35 UTC
Some falling platforms feel a tad bit unfair. Overall great job!
cicanci
14. Dec 2015 路 13:41 UTC
Fun game! It's really hard at the beginning, but it's also addictive. Nice job!
Ithildin
14. Dec 2015 路 15:26 UTC
I appreciate the challenge, the concept is simple but clever, and it fits the theme well. However, there are some glitchy bumps due to the physics on moving platforms, which increase the already high difficulty.

By the way, on the web link it says the game has been removed by the author and can't be played. Will you reupload the game to Newgrounds?
馃帳 x92rwzb
14. Dec 2015 路 17:27 UTC
@Ithildin: If by glitchy bumps you mean level 3 then you just need to sprint. Also yes I will fix the Newgrounds link.
that1guy232
14. Dec 2015 路 19:58 UTC
Pretty fun! I enjoyed the difficulty. The bounce blocks where weird you could just keep bouncing on it till you could jump over the whole level. I think there should be a limit on how high they can bounce you.
Lusmu
14. Dec 2015 路 21:04 UTC
Clever little platformer. Difficulty is spot on.
jackyjjc
14. Dec 2015 路 21:11 UTC
The game is very difficult but very interesting concept! Would be nice if the difficulty curve is less steep. Otherwise it is quite fun.
arvaris
14. Dec 2015 路 21:45 UTC
I couldn't get past the first level.
Ludum34
14. Dec 2015 路 22:56 UTC
Cool game, good puzzles, nice level design
Andrew
14. Dec 2015 路 22:57 UTC
A lot of fun. Difficulty was just right. You should add a bunch more levels and keep working on it for a post-compo version
Luke
14. Dec 2015 路 23:14 UTC
Can't seem to beat the first level. Difficulty seems a bit high.
Soka
14. Dec 2015 路 23:34 UTC
It was a bit confusing and hard at first but got better after a bit, cool idea, maybe you could develop it more in the future :D
Reccy
15. Dec 2015 路 10:58 UTC
Really difficult to play, but a cool idea nonetheless!
krashja
15. Dec 2015 路 14:32 UTC
Its hard at first, but cool! :P
TomenLuca
15. Dec 2015 路 14:35 UTC
An interesting spin on the platformer genre. But as other's have already said, it's incredibly difficult right from the start. It's fun, but some easier levels to start with would be nice.
XtremePrime
15. Dec 2015 路 14:37 UTC
The first level is incredibly hard, then it's easy. It's a nice little game, but it could use more work!
PlasmaErnst
15. Dec 2015 路 14:43 UTC
Yay, I managed to beat the levels! It was fun with the bouncy and the lifting elements. In some Situations i couldn't see what i was doing right/wrong. One time time I would cross the gap, next turn i didn't - tho the gap was the same. But nice work overall!
Drtizzle
15. Dec 2015 路 15:59 UTC
Well made! The first level was the hardest, the rest was pretty easy. I especially liked the "puzzle" were you had to walk back a tiny bit to make the gap. Too bad there are so few levels.

Well done!
justinooncx
15. Dec 2015 路 16:00 UTC
Interesting mechanic, although I'm sure it can be expanded upon further!
馃帳 x92rwzb
15. Dec 2015 路 16:02 UTC
Thanks for the feedback, everyone! Should I continue developing this game? http://strawpoll.me/6274288
lonewookie
15. Dec 2015 路 16:10 UTC
The controls are difficult. The character bounces around a lot. But the concept is nice. I think if you tighten the controls and balance the gameplay a little better this could be a great game!
UrbanHelsing
15. Dec 2015 路 17:57 UTC
The yellow platforms were so abusable, it increased the velocity every time you jumped them. Kinda nice game, didnt like the red platforms at all, could've implemented that in some other way. Liked the difficulty, nice nich茅 that you have to use the bouncing part of the blue platforms.
Iman_axe
15. Dec 2015 路 18:12 UTC
couldn't even pass the first scene , but i liked the idea
nunesbarbosa
15. Dec 2015 路 20:17 UTC
Ok.. I got stuck on the 3rd platform. I wonder if I'm doing something wrong.
馃帳 x92rwzb
15. Dec 2015 路 20:47 UTC
@nunesbarbosa: If you are talking about the first level then you just need to wait for the platform to launch you.
Zeezgames
15. Dec 2015 路 22:19 UTC
Wooo i completed the levels :)i liked this game was fun and i loved the bouncy yellow ones

well done!
HUMANICS
15. Dec 2015 路 23:00 UTC
Quite tricky but a really nice game :)
dj_pale
15. Dec 2015 路 23:21 UTC
The control scheme feels a little bit unpolished, but the idea was interesting.
utoxin
15. Dec 2015 路 23:42 UTC
Interesting take on a platformer. Some sound would really help it, even if it's suble.
h.attila
16. Dec 2015 路 00:14 UTC
I liked the idea but I found the game unfairly difficult at first. After I managed to beat the first level by sheer luck the rest was pretty easy though. The game would need a lot of polish - the controls can be improved, as well as the graphics Sound effects and some music would also make it a lot better.
JimmothySanchez
16. Dec 2015 路 05:29 UTC
Interesting game. The difficulty is fine but it should ramp up to the level it's at, not start there. give the player time to get used to the rules of the game before you try to punish them.
logon13
16. Dec 2015 路 05:37 UTC
A fun play. I thought the first level was significantly harder than the rest of the levels other than that pretty fun :D
Warboys
16. Dec 2015 路 10:45 UTC
I can't get past the first level :( Can you share some sort of hint so I can play more? I won't rate yet, as I can't give it a fair review
馃帳 x92rwzb
16. Dec 2015 路 12:43 UTC
@Warboys: Just wait for the blue platform to launch you to the green one.
Remicy
16. Dec 2015 路 15:56 UTC
This is so potential. It's really fun! Nice work!
schizoid2k
16. Dec 2015 路 19:06 UTC
Wow, that first level is hard.. never got passed it, but i like the concept of NOT jumping. This has potential, but maybe tone down the first level a bit. :)
publicidadeba
17. Dec 2015 路 01:37 UTC
I liked the concept. With a bit of improved level design, this can be golden :)
Krafty
17. Dec 2015 路 02:59 UTC
Fun game, but a bit too short. Good work though
candlesan
17. Dec 2015 路 07:54 UTC
Bouncy yellow ledges were the best!
guoboism
17. Dec 2015 路 11:38 UTC
I like the first level. But the later level looks impossible...
DieBackStudios
17. Dec 2015 路 12:11 UTC
Wow, i thought how hard could it be, just left and right boy was i wrong
Omg really well executed :) i liked it
pjimmy
17. Dec 2015 路 15:02 UTC
rough entry, sometimes it was frustrating, but entertaining nonetheless. the startup screen was very funny
antonuklein
17. Dec 2015 路 16:08 UTC
Frustrating, but unique. Nice job.
Galvesmash
18. Dec 2015 路 00:21 UTC
The game is simple. Maybe you didn't had time to polish, something like background and audio could turn your game more attractive, but I liked the idea you took for the theme.

You can improve this to turn in something big. Nice job!
ddoomus
18. Dec 2015 路 04:12 UTC
Good game. I think levels 1 and 2 were the hardest. Some of the others I beat first try, but level 1 probably took me 20 or 30 tries.

I like the main character art.
Steven Miller
18. Dec 2015 路 18:48 UTC
Really cool game! Also, I'm not really sure where to say this, but on my game you commented that it lacked audio, but there actually is audio, it is just quiet.
馃帳 x92rwzb
18. Dec 2015 路 20:54 UTC
@Steven Miller: I took a closer look with headphones and yes you are right there actually is some audio, I just didn't notice it with speakers. Sorry about that.
speciesUnknown
19. Dec 2015 路 15:50 UTC
I got frustrated because you have to get the platform moving pixel perfect, didn't manage to finish level 1 - after falling 15 times I gave up.
Jakob37
19. Dec 2015 路 19:49 UTC
I had some issues with a particular platform (level 3 I think?) that lay completely still, but still I was sometimes able to get on top of it and sometimes not. After repeated dying, I finally conceded to the erratic platform. I think the movement, and platform-person interaction could benefit from some further work.

Nevertheless, I think it was an interesting concept, and entertaining to play for a while. Well done :)
WizByte_Games
20. Dec 2015 路 01:08 UTC
At least it matched the them. The game is way to hard though.
barret907k
20. Dec 2015 路 01:42 UTC
Too hard.
AthenaOfDelphi
20. Dec 2015 路 09:49 UTC
I appreciate difficulty in games, but not as soon as I step foot into them. Try as I might, I couldn't get past the first level.
Allthebees
20. Dec 2015 路 11:32 UTC
Addictive game! I ended up falling on one of the levels with bouncy platforms and never re-spawning though...
馃帳 x92rwzb
20. Dec 2015 路 15:34 UTC
@Allthebees: I am aware of that bug, as it has happened to me a couple of times.
OctoStudio
20. Dec 2015 路 21:05 UTC
Thanks for the challenge. I enjoyed the difficulty even if I didn't ended it.
TheMeorch
20. Dec 2015 路 23:55 UTC
This is an interesting idea, and you have some cool mechanics that work with the lack of a jump. The difficulty curve seems a little unsmooth, though -- some of the earlier levels are much harder than the last couple of levels.
kmakai
21. Dec 2015 路 01:31 UTC
I couldn't make it through the first level, but I did like the use of the two-button controls. Interesting take on the theme, and a good execution for 48 hours.
gokottastudio
21. Dec 2015 路 08:48 UTC
Fun game! But It's very difficult
simon.parzer
21. Dec 2015 路 18:35 UTC
I like the simplicity. The levels got easier every time so id reverse the level order. No sfx/music and mspaint-style gfx only though and not enough gameplay to make up for it.
crucknuk
21. Dec 2015 路 21:34 UTC
Simple but effective! I had the feeling that the first level was the hardest of them all ^^ Nice compo!
_benhumphries
22. Dec 2015 路 04:05 UTC
Nice idea, but the game was frustrating to play. I think the first level should be a little easier to entice people to continue playing.
abuzreq
24. Dec 2015 路 22:02 UTC
the idea is interesting , a bit hard .
could have used better colors for the background and the ledges.
Big Cow
05. Jan 2016 路 00:54 UTC
Oh my god this was a brilliant idea and so infuriating. I kept playing through because its quite addictive also the way the character moved made me laugh :). Good work.