ANUX by thelemba

[raw]
made by thelemba for Ludum Dare 46 (JAM)

ANUX is a first person puzzle game, solve puzzles using EX gun, as long as the sphere energy is alive, your path is clear! (HEADPHONE IS RECOMMENDED)

There's no tutorial in-game, but it's designed with intuitiveness in mind, I hope you enjoy this extremely short game!

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CONTROL

  • WSAD to move
  • LEFT MOUSE to shoot
  • MOUSE WHEEL to set bullet timer

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CREDITS

Designer & Coder https://twitter.com/ricolemba

Music & SFX https://twitter.com/clealeshlick

anuxgif.gif

anux2.png

anux3.png

Ratings

Overall 635th 3.744⭐ 41🧑‍⚖️
Fun 341th 3.789⭐ 40🧑‍⚖️
Innovation 74th 4.115⭐ 41🧑‍⚖️
Theme 2483th 2.446⭐ 39🧑‍⚖️
Graphics 1924th 3.013⭐ 42🧑‍⚖️
Audio 696th 3.5⭐ 39🧑‍⚖️
Humor 1996th 1.852⭐ 29🧑‍⚖️
Mood 1829th 3.015⭐ 36🧑‍⚖️
Given 26🗳️ 46🗨️

Feedback

JAsonsumm1
22. Apr 2020 · 13:43 UTC
interesting puzzling concept. good job, I like it :D
Ommadawn
22. Apr 2020 · 13:46 UTC
Innovative game ! I like a lot the concept to adjust the bullet time to make your way :)
Bajtix
22. Apr 2020 · 13:49 UTC
Looks nice, however I found a bug where i could't do anything except moving. The graphics could be better, but they get the job done.
TheOtherSamP
22. Apr 2020 · 13:51 UTC
I'm trying to play on a laptop without a mouse at the moment, and the MOUSE WHEEL control is prohibitive. Perhaps a tiny update with an additional control method could be added?
Odd1In
22. Apr 2020 · 13:54 UTC
I really like this game.
Twistashio
22. Apr 2020 · 13:57 UTC
I really like portal type of puzzle games, so I really enjoyed playing it. I see you used the probuilder tool from unity. Next time I do recommend trying to pretty up the levels for lack of a better word. The main mechanic was very cool and made for some interesting puzzles. Good Job!
Roey_Shap
22. Apr 2020 · 14:16 UTC
Okay, wow. Probably the best new mechanic that I've seen so far (for reference, I've played ten other games so far, if that helps). I would love new levels with just the mechanics you've got, but there are so many directions for this simply due to its relationship with time. Wow... still taking in the bang for your buck that you get with the simplicity here. Graphics do what they need to, mechanics are introduced gradually but challenge, the audio cues also do exactly what they need to do (but maybe could use some variation and because they occur so often?)... Nice work. It was a bit less tied to the theme than some other entires, for sure, but I think that your willingness to just make something cool and the simplicity on display are things that I'll personally learn from. If I were to expand the game, new plays on how things interact with time could be cool, but it would be really awesome to see how purely environmental things interact with you, as to not ruin the simplicity of your great mechanic. I'd polish how it feels, too, taking a look at how the VFX and SFX can be coordinated together to help amplify that things are happening. Mouse sensitivity was also a bit low, I think.

REALLY nicely done, even if short.
Noxalus
22. Apr 2020 · 14:17 UTC
Good puzzle games are hard to make, you need to find a good mechanic and exploit it with a good level design, and for me you checked all the requirements :thumbsup:
nosfer
22. Apr 2020 · 14:18 UTC
I would consider one small addition/twist - LMB to drop "turret" RMB to fire them one by one in some order (queue or stack)
Brachistosauro
22. Apr 2020 · 14:54 UTC
Very good job, designing a good puzzle game like this one in three days is impressive!
ROBOWARRIOR1982
22. Apr 2020 · 18:33 UTC
Interesting FPS/PUZZLE game, use time is a good idea, i completed the level. I wanted to see more ! but for a jam game that's an excellent prototype, well done !!!
emre tahtali
23. Apr 2020 · 00:02 UTC
timing the bullets is an intersting mechanic, and i really like the idea!
Lee Beever
23. Apr 2020 · 15:57 UTC
Really cool mechanic and something work exploring further.
jk5000
23. Apr 2020 · 17:58 UTC
This is an interesting and cool puzzle game idea. The game mechanic and puzzles could need some polish, but the idea is fun. Overall is this a pretty good jam game. Well done.
pepperkep
23. Apr 2020 · 18:14 UTC
This is a great puzzle idea. I think the intention of the second puzzle is to teach the player the bullet timing mechanic but it is possible to get through the puzzle just by aiming the bullet well and not using the timing mechanic. While having seven different bullet timings is cool, all you really need to get through the game is the 0 length and 6 length bullet times. Just being able to switch between those two speeds would have simplified the controls while not removing any depth from the puzzles. Those complaints are both really minor though. I enjoyed the game and thought the puzzles were very well designed.
Iñaki roque
23. Apr 2020 · 19:51 UTC
Cool concept and mechanic, i love when shooters are improve god job
gamechoy
23. Apr 2020 · 20:50 UTC
Cool puzzle idea!
🎤 thelemba
24. Apr 2020 · 05:07 UTC
@roey-shap wow that you for that! my intention is actually to make simple fps game since I haven't had any chances to make this kind of game yeah so I was a bit loose when it comes to theme, glad you like it!

@pepperkep thanks for the feedback! I do agree that current design is a bit exploitable and right now I think it feels a bit action-ish because the bullet is real time, I'm thinking of adding a 'detonate' button so you could place bullet wherever you want and detonate it manually later when you're ready
Denis123
24. Apr 2020 · 18:12 UTC
Nice game, continue working on this please :)
GOD COLO
24. Apr 2020 · 18:53 UTC
The graphics are awesome! I love the UI! Also excellent level design! :smile:
Greato Jobu! :smile:
FougereBle
24. Apr 2020 · 22:40 UTC
Very good puzzle game. I had some graphics bugs, but nothing awkward. The game is very intuitive. Has potential.
shark6100
25. Apr 2020 · 10:17 UTC
My favourite game I've played yet. Really interesting. Really fun. Love the gradual complication to the puzzles. I've never played another game like it!
nikchernyakov
25. Apr 2020 · 10:52 UTC
I love the puzzles in your game. Good level design and great concept! I like this relaxing music. The art style reminds me Portal.
Actually, your theme must be named like "Keep it open" :)
I would like to have the keyboard's short keys to change the timer time, but changing it with mouse wheel was extra challenge.
In total, really solid entry! Good job! :)
n.feofentov
26. Apr 2020 · 14:05 UTC
Hi! We've played your game on the stream. You can check it here: https://www.twitch.tv/videos/603233097
I like the idea but it's too hard for me right now. Good luck!
Nico Thomas
27. Apr 2020 · 09:38 UTC
Very innovative concept! The crosshair is a bit weird and would have loved to be able to change the music and sound volume because it really hurt my ears sometimes.
krakadushka
28. Apr 2020 · 06:29 UTC
Cool idea! I think it would be even cooler if you added a storyline, because it would add atmosphere to your game. But still well done!
spiralhalo
28. Apr 2020 · 17:31 UTC
Pretty interesting idea. Really love the atmosphere created by the music and simple art. Mechanic feels a bit rough on the edges. The third puzzle kinda had me brute force attack the switch, maybe would've worked better with a longer timer? Overall pretty nice entry despite the loose connection to the theme.
Jojo The Clown
12. May 2020 · 18:44 UTC
I like it, and I'd like to see more of it.