Star Keeper (Ludum Dare 46) by Cobear25
You are the Star Keeper! You must go from planet to planet healing and protecting by collecting shooting stars. The game is played entirely with a mouse, right-click to move around and right-click to bust out your stretchy arm.
The game was built with the Unity game engine. All visual assets were created from scratch using Gravit Designer, and all audio and music was made using Garage Band.







Source code here: https://github.com/cobear25/LudumDare46
Ratings
| Overall | 144th | 3.872⭐ | 41🧑⚖️ |
| Fun | 192th | 3.731⭐ | 41🧑⚖️ |
| Innovation | 55th | 4.103⭐ | 41🧑⚖️ |
| Theme | 103th | 4.128⭐ | 41🧑⚖️ |
| Graphics | 334th | 3.705⭐ | 41🧑⚖️ |
| Audio | 189th | 3.618⭐ | 40🧑⚖️ |
| Humor | 318th | 3.176⭐ | 36🧑⚖️ |
| Mood | 113th | 3.811⭐ | 39🧑⚖️ |
| Given | 29🗳️ | 49🗨️ |
It was very frustrating at first, but practising made it less so -- but still somewhat frustrating. Two greatest points: aimed correctly, but not enough range, and missing by just a tiny bit. Both of these were "so close", but provided no positive feedback because 1) I cannot refine my firing solution due to the need to reset my mouse cursor to the PC and 2) the trajectory of star is not changed, so I have to aim from scratch again. For me, there would be 3 things that may make this game much better.
First, increase the range! I have to pull all the way across the screen to hit halfway the other side. Heck, I have to pull _outside_ the window sometimes. Second improvement would be a "magnet" or "sticky" grabber. If you miss by a little, you can either get it anyway (reducing difficulty outright and might not be what you want) or pull the star's trajectory towards you (rewards by extending the aiming window and allowing a more refined second shot). Third and probably least important, is some kind of aiming aid. A dashed line projecting the grabber should be pretty good.
@mad-scientist-carl Great feedback. Making catching stars easier was on my todo list for sure, I just didn't quite get to it. I'll probably add some polish after the jam and be sure to make those improvements. I'm not sure if the rules allow me to adjust things like that before judging is over.
My main feedback is there wasn't much variety - once you started you've kindof seen everything - but this is a game jam game so of course there'll be limitations.
Overall - great game! Really enjoyed it and the mechanics were fun :)

Good job.
The original idea was nice, but it could definitely use some improvements - like some bonuses, more enemies etc. Otherwise than that, I really enjoyed the game, and the way you handled the theme, really nice job there!
Just so you know, on the windows version I had to rename the executable to "LudumDare46" to match the Data folder, or it wouldn't run.
Not easy to catch that small comets to heal the planet, i must say.
Fun to play, slinging the rubber arm and trying to get them comets. Not easy.
Anyhow, I had fun saving my planets. Well done!