Medic! Keep'em Alive by Robert Li
You are a combat medic, and your job is to keep your fellow soldiers alive! Move around and dodge deadly bullets, and use the radio to call for backup! The backup soldiers will make sure you get to the next injured soldier.
Thanks to all medical professionals who are working to fight against the deadly virus!
Movement: WSAD Rescue: E!


I used unity to create the whole game and aesprite to create the game art.
Ratings
| Overall | 1199th | 3.51⭐ | 54🧑⚖️ |
| Fun | 1424th | 3.225⭐ | 53🧑⚖️ |
| Innovation | 1050th | 3.373⭐ | 53🧑⚖️ |
| Theme | 372th | 4.069⭐ | 53🧑⚖️ |
| Graphics | 525th | 4.098⭐ | 53🧑⚖️ |
| Audio | 656th | 3.539⭐ | 53🧑⚖️ |
| Given | 55🗳️ | 73🗨️ |
The game would have benefited from some feedback as the crosses appeard (sorta like a "ding"). Also I feel the healing could just start as long as you're close enough, as that's your only purpose anyway.
When the player reach the left screen border there is no game over, the auto scroll continue. It's seems to be a bug.
Good job overall.
I got stuck on the left side of the screen on one run and couldn't die or move.
My main issue were controls + gameplay, where I ended up stuck to the left side of the screen, and never could move more to the right. So with most soldiers, I ended healing them when they were outside of the screen, and stopped playing when I got stuck behind a building, away from the screen with no way to get back (and with the game silently ignoring this situation). If this was fixed along with some polishing of movement speeds, this could be a great game.