Hell Loop by Jakub Arnold

[raw]
made by Jakub Arnold for Ludum Dare 47 (JAM)

You're in charge of hell and your job is to punish the filthy humans. They deserve it.

When a human reaches the end, they escape through a portal and get a swift death. Your job is to prevent that. But no matter what happens, once they all die they get to be punished again the next day.

Controls are mouse only. You can click on things, or drag the camera with the left mouse button. (WSAD and arrow keys also move the camera, but are not required.)

HellLoop_FDBoCoCYrW.png ezgif.com-gif-maker (3).gif

Check out our indie game dev studio LogLog.Games.

Ratings

Overall 403th 3.786⭐ 30🧑‍⚖️
Fun 183th 3.946⭐ 30🧑‍⚖️
Innovation 479th 3.63⭐ 29🧑‍⚖️
Theme 875th 3.556⭐ 29🧑‍⚖️
Graphics 770th 3.589⭐ 30🧑‍⚖️
Humor 258th 3.615⭐ 28🧑‍⚖️
Mood 325th 3.846⭐ 28🧑‍⚖️
Given 30🗳️ 29🗨️

Feedback

Merrow
05. Oct 2020 · 19:12 UTC
This is fun. The mechanics seem quite fluent, and there's even a small strategic side to it.
Jasper Hansen
05. Oct 2020 · 19:16 UTC
Fun game, going for 100% kills seems like it could be addicting though I didn't myself. Killing them directly rather than setting up a trap seems like a stupid obvious route to take at first, disregarding the larger groups it was mostly jank that kept me from relying on it. This is part good since you don't clearly want me to be relying on it, but in which case I have to question it's inclusion. It seems like it may have been a sort of insurance that a goal of 100% kills isn't struck down by unforeseen happenstance, maybe it's worth considering something else to fulfill this need? i dunno, but overall it's definitely a solid enough foundation to be built upon. Nicely done
Quentin Wittevrongel
05. Oct 2020 · 19:16 UTC
The concept is good but the game is too easy if you spam click on one of the first trap. Good job overall.
Kehl
05. Oct 2020 · 19:17 UTC
Surprisingly enjoyable. I love the art and I think it could become addictive if I go for 100% kills. Good job!
TheVideoGamester
05. Oct 2020 · 20:18 UTC
Lot of fun. Love the art. Especially loved getting a lot of kills with the ballista. The addition of a direct kill seemed odd when I read it but in practice it was nice for getting that one that just barely got over a trap. I could see this become something pretty interesting over time. Well done :smile:
🎤 Jakub Arnold
05. Oct 2020 · 20:23 UTC
@jasper-hansen Thanks for the feedback! I guess the main issue with the single click kill is that it doesn't have a cooldown. The idea was as a basically "safeguard" mechanic in case you mess up. Initially the humans had much smaller click colliders, but I increased them a bit (maybe too much) to make the game less frustrating. I'd imagine even having something like a 1 second cooldown would be enough to stop you from abusing it, but the main reason I didnt' do it is because I just ran out of time to visually represent cooldowns in a nice way hehe.

@quentin-wittevrongel @thevideogamester @kehl @merrow Thanks for the kind words guys! I definitely plan on continuing with this game and expanding on it further :)
Webox
06. Oct 2020 · 00:25 UTC
This is freaking cool hahaha Such a great idea!! Really nice take on the team, the game is super fun and challenging!! It's a fresh touch on the "tower defense" sort of game. It could be coul to make it more tower defensly by adding more crossbows or traps. Really great, congrats!
Bhughes
06. Oct 2020 · 00:26 UTC
great work! this plays to my love of dark themes haha :)
kp_gamedev
06. Oct 2020 · 00:34 UTC
Love to see another platformer out here. I wasn't too confident in my own work but yours looks great. Nice premise and love the overkill feel. Good job. My first time so idk how to give feedback.
Embedder72
06. Oct 2020 · 00:41 UTC
Ballista! Soul reaping is the best. Seriously though, very addictive.
mlkvr
06. Oct 2020 · 01:16 UTC
I get mad when people escape from my prisons and you are telling me they are trying to escape my hell,
say no more (good music choice btw really gets the atmosphere)
shosanna
06. Oct 2020 · 08:53 UTC
Woooow I love this game! It is really fun and I am surprised I am enjoying the killing, It somehow brings me some twisted satisfaction :imp: I think though that with the big crossbows it is rather easy to kill them all in a one line.
David Hunter
06. Oct 2020 · 09:02 UTC
This reminds me a lot of the old lemmings games, only you play the environment. Great audio track and effects.
FreddyTurbina
06. Oct 2020 · 13:13 UTC
i love the screams! it make me laugh hard hahahaha! great idea. I would like to see different maps or the traps spawning it different places for some replayability.
DangerBlack
06. Oct 2020 · 18:26 UTC
LoL i liked it very much!

My personal suggestion is to let user drag and drop automatic trap in order to kill people.

This way you can optimize a single run o something like this
TheJohnyFeeD
06. Oct 2020 · 18:32 UTC
Very fun and addictive gameplay, love it.
OddballDave
07. Oct 2020 · 10:52 UTC
Getting a strong Lemmings vibe from this one. It's great fun killing(?) all those poor souls. I could see this as a fun mobile clicker game with loads of interesting ways to kill the souls.

Good stuff :8ball:
Rodgems
14. Oct 2020 · 20:37 UTC
Love this, lost 6 people the first time, so kept replaying! A really fun one <3
Arad HamidSamiee
17. Oct 2020 · 09:14 UTC
I had a lot of fun playing it, graphics are actually so well made, nice piece of music, loved the mechanics. great job :skull: :ghost: :thumbsup:
🎤 Jakub Arnold
25. Dec 2020 · 17:21 UTC
Considering the positive feedback on this game we ended up continuing to work on it and released it on Steam! Check it out here: https://store.steampowered.com/app/1473870/Hell_Loop/