Draguinho by Vini Explorer
DOWNLOAD LINK https://viniexplorer.itch.io/draguinho
NOTE: FOR THE DRAGON TO EAT THE FRUIT HAS TO TOUCH THE DRAGON AND NOT THE PLAYER, AND THERE IS A DELAY FOR THE DRAGON TO SHOOT FIREBALLS.
This is a game about a baby dragon that does nothing but eat and shoot fireballs. Keep it alive by feeding it and not letting it be stolen by bandits!
A VIDEO ABOUT IT: https://youtu.be/t6n7Woo7Ukg
| Youtube | https://github.com/ViniExplorer/Draguinho |
| Youtube | https://viniexplorer.itch.io/draguinho |
| Original URL | https://ldjam.com/events/ludum-dare/46/draguinho |
Ratings
| Overall | 954th | 2.886⭐ | 24🧑⚖️ |
| Fun | 963th | 2.614⭐ | 24🧑⚖️ |
| Innovation | 869th | 2.833⭐ | 23🧑⚖️ |
| Theme | 660th | 3.523⭐ | 24🧑⚖️ |
| Graphics | 617th | 3.295⭐ | 24🧑⚖️ |
| Audio | 413th | 3.214⭐ | 23🧑⚖️ |
| Humor | 257th | 3.325⭐ | 22🧑⚖️ |
| Mood | 722th | 2.955⭐ | 24🧑⚖️ |
| Given | 15🗳️ | 15🗨️ |
The most annoying thing for me was when fruit fell on the ground, it hindered your progress when you tried to walk past it to get to more fruit. I ended up in an endless cycle of not being able to pick up fruit because I couldn't walk past the fruit that I'd missed because I hadn't been able to get to it in time due to not being able to walk past the fruit on the ground...
One thing that took me by surprise was the bandits that fell from the sky. I was thinking they would walk in from the sides, so that certainly shocked me, lol. My problem with the bandits was how fast they walked! When this was combined with the delay for shooting fireballs, it made killing the bandits without taking damage from them basically impossible.
A couple of design issues, but on the whole the game worked and the dragon was cute, so I'm happy :)
And just wondering - why "S" for shooting =)?
Anyway good job and keep going!