HARD IMPACT by Nek
Extremely short and fast game, maintain high speed to regenerate health and break enemies, light the torches to open the way.
| Youtube | https://thenek.itch.io/hard-impact |
| Original URL | https://ldjam.com/events/ludum-dare/46/hard-impact |
Ratings
| Overall | 917th | 3.615⭐ | 41🧑⚖️ |
| Fun | 524th | 3.679⭐ | 41🧑⚖️ |
| Innovation | 1913th | 2.921⭐ | 40🧑⚖️ |
| Theme | 2171th | 3.051⭐ | 41🧑⚖️ |
| Graphics | 613th | 4.026⭐ | 41🧑⚖️ |
| Humor | 1837th | 2.222⭐ | 38🧑⚖️ |
| Mood | 734th | 3.658⭐ | 40🧑⚖️ |
| Given | 30🗳️ | 49🗨️ |
Style and sound were cool.
Movement sometimes difficult.
Great work.
I wonder if you used some ready assets or made everything by yourself?
Movement was definitely a bit of a challenge at times.
- don't see cursor on the main menu
- freeze when go to level two... (I mean, really bbiiiig freeze, stop when all cubes are stucks with me)
So... I don't leave a note for nom :sob:

Great game tho. Keep up the good work.
The gameplay is interesting, but it was too hard to control the ball, I think that feeling is due to the fact the controls are too sensitive, and the camera doesn't help in term of visibility. So maybe, with a camera on top view, and controls less sentitive, I think that it will improve your game !
Overall gg for your work !
Lot of fun ^^.
However, the "box" shape of the layout isn't great. You have to turn a lot and frequently bounce on walls, which makes us slow down every few seconds and breaks the flow of the game. I think a more classic layout where you just have to go straight ahead (still with some curves, obstacles and the goal of exploding cubes) would have been better. But it's still a good entry for a jam, congrats!