HARD IMPACT by Nek

[raw]
made by Nek for Ludum Dare 46 (JAM)

Extremely short and fast game, maintain high speed to regenerate​ health and break enemies, light the torches to open the way.HARDIMPACT Cover.jpg

Ratings

Overall 917th 3.615⭐ 41🧑‍⚖️
Fun 524th 3.679⭐ 41🧑‍⚖️
Innovation 1913th 2.921⭐ 40🧑‍⚖️
Theme 2171th 3.051⭐ 41🧑‍⚖️
Graphics 613th 4.026⭐ 41🧑‍⚖️
Humor 1837th 2.222⭐ 38🧑‍⚖️
Mood 734th 3.658⭐ 40🧑‍⚖️
Given 30🗳️ 49🗨️

Feedback

step4
21. Apr 2020 · 07:28 UTC
Had fun playing this collector racer :grin:
Style and sound were cool.
Movement sometimes difficult.
Great work.
Pagetb
21. Apr 2020 · 08:31 UTC
Cool game!
FabiGhindaru
21. Apr 2020 · 08:38 UTC
Drawn to this game by the vaporwave aesthetic, overall a cool experience! ^^
Fammy
21. Apr 2020 · 08:43 UTC
I really like the gameplay and the mood of the game. The graphisms are really cool too ! Good job !
Yoshify
21. Apr 2020 · 08:46 UTC
I'm a sucker for vaporwave. Fun little game, good job!
Thomyrock
21. Apr 2020 · 08:56 UTC
The impression of speed is quite cool. So sad that the game is short, because the vibes and "driving" sensations of the game had me hooked. Well done ^^
🎤 Nek
21. Apr 2020 · 09:09 UTC
@thomyrock the pitfalls of spending the whole time trying to add particle effects and adjusting the post, thanks for playing.
Furraran
21. Apr 2020 · 09:14 UTC
This game is literally HARDCORE TO THE MEGA. It's so enjoyable according to its dynamic and tempo. Sometimes it's difficult to play, but you're not getting tired of redoing some things. Visuals and music are brilliant. :3
I wonder if you used some ready assets or made everything by yourself?
🎤 Nek
21. Apr 2020 · 09:23 UTC
@furraran the music is royalty free by TeknoAXE the graphics are mainly just cubes and spheres that glow and the particle effects the same, thank you for playing.
koro.games
21. Apr 2020 · 09:23 UTC
difficult but cool!
leafthief
21. Apr 2020 · 11:04 UTC
Felt like I was playing a synthwave album cover :thumbsup:
Movement was definitely a bit of a challenge at times.
moi93101
22. Apr 2020 · 07:45 UTC
I'm stuck with some bugs :
- don't see cursor on the main menu
- freeze when go to level two... (I mean, really bbiiiig freeze, stop when all cubes are stucks with me)

So... I don't leave a note for nom :sob:
🎤 Nek
22. Apr 2020 · 07:54 UTC
@moi93101 Damn, thanks for taking the time to try it out.
marcusnystrand
22. Apr 2020 · 08:16 UTC
Nice aesthetics!
davidvfilipe
22. Apr 2020 · 10:26 UTC
AESTHETIC
davidvfilipe
22. Apr 2020 · 10:26 UTC
AESTHETIC
kostasvs
22. Apr 2020 · 10:35 UTC
Love the vaporwave theme <3 would prefer more responsive controls (more acceleration).
ahanabunozor
22. Apr 2020 · 10:37 UTC
I love the style!
flyingthunder
22. Apr 2020 · 10:49 UTC
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flyingthunder
22. Apr 2020 · 11:09 UTC
Love the style. Hate the fact that i cant see the cursor on main menu but all those small things aside , after the credits , its missing a title and also the entire game. You really need to fix it. The intro was fun but what about the game ?
![Annotation 2020-04-22 163843.jpg](///raw/5db/b2/z/32474.jpg)

Great game tho. Keep up the good work.
🎤 Nek
22. Apr 2020 · 12:05 UTC
@kostasvs I made the mistake of thinking a harder game was a better game but you are right with more acceleration the game becomes more fun.
🎤 Nek
22. Apr 2020 · 12:08 UTC
@flyingthunder Yeah the menu is kinda bugged for a very stupid reason, also i forgot to add the pause function, maybe i'll continue working on it dunno, thanks for playing.
flyingthunder
22. Apr 2020 · 12:16 UTC
@nek already waiting for updates...
Edalbung
22. Apr 2020 · 14:53 UTC
I liked a lot the art style of your game, I'm really a fan of this retrowave style !

The gameplay is interesting, but it was too hard to control the ball, I think that feeling is due to the fact the controls are too sensitive, and the camera doesn't help in term of visibility. So maybe, with a camera on top view, and controls less sentitive, I think that it will improve your game !

Overall gg for your work !
MerlinnSound
22. Apr 2020 · 19:24 UTC
Impossible to play, but cool retro design. It was so hard, that I could play only like 20 seconds.
Elmeri
22. Apr 2020 · 20:45 UTC
Great mood, even if the game is really hard to play.
Annie Owl
22. Apr 2020 · 21:40 UTC
I would say that it was extremely fun, rather than extremely short :smile: The gameplay feels super fun, so i think you should make more levels.
🎤 Nek
23. Apr 2020 · 09:16 UTC
@annie-owl ![index.jpg](///raw/17b/z/32b33.jpg)
jsmars
24. Apr 2020 · 07:50 UTC
Wow what an amazing style! Felt great to play and the music fit perfectly. Great work!
nuclear
24. Apr 2020 · 07:57 UTC
I love the 80s theme, the music, the glow in the dark objects, and the sense of speed! Really good!
BarravelBZH
24. Apr 2020 · 16:54 UTC
Cool game but difficulty needs to be adjusted. Good music, nice atmoshpere, well done!
Ulisses
24. Apr 2020 · 20:11 UTC
I played the update version, and dam, that game is beauty! I like the speed sensation.
Khyrgrim
25. Apr 2020 · 09:19 UTC
Good power and speed feeling. Neon graphics are amazing.
Lot of fun ^^.
damdoshi
25. Apr 2020 · 09:34 UTC
Nice mood and pretty game. I like the direct gameplay. I would have love to have more levels xD Even pretty simple one, some that allow to enjoy a little longer that speed feeling. = )
nikchernyakov
25. Apr 2020 · 10:32 UTC
I like the dynamic and drive of the game. The graphics is good and retro style is implemented well! Music fits pretty good. I would control the car in this setting and would like to have more levels of this game. Good job and keep going!
Daniil Tcyvakin
26. Apr 2020 · 22:21 UTC
that's awersome!!
MoffKalast
28. Apr 2020 · 11:58 UTC
The particle effects are pretty great, though I'd go a bit easier on the camera shake. The gameplay isn't that clear at the start, but I guess that's part of the arcade theme.
Azathothep
28. Apr 2020 · 12:09 UTC
Nice game with cool esthetic. The feeling of moving an exploding cubes is really satisfying!
However, the "box" shape of the layout isn't great. You have to turn a lot and frequently bounce on walls, which makes us slow down every few seconds and breaks the flow of the game. I think a more classic layout where you just have to go straight ahead (still with some curves, obstacles and the goal of exploding cubes) would have been better. But it's still a good entry for a jam, congrats!
jk5000
28. Apr 2020 · 12:20 UTC
Okay this game is fast, and playing a fast games is pretty fun. The graphics is okay, but the high speed make every thing looking like a weird coloured and very blurred image. The chosen music is great, and fits the game idea very well. Overall is this an okay jam game.
Jupiter_Hadley
05. May 2020 · 17:07 UTC
Fun game! I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/hSxuRpvTWAs
hgcummings
07. May 2020 · 14:59 UTC
Love the synthwave aesthetic, and this was fun to play. Although short, the level design was really good: the first mini-level introduced the mechanics really well with no text, and the second level was challenging enough to take a few tries (and demand some degree of learning how to use speed/jumping) while always seeming achievable enough to make me want to keep trying.