FEED ME by ScalphaMission

[raw]
made by ScalphaMission for Ludum Dare 46 (JAM)

A galactic horror from another galaxy has crash landed on an alien planet. Keep him alive at the expense of well.. everything.

Art by Zachary Hunt http://zacharyhuntart.com/ Gameplay by Kevin Scalf scalphamission.itch.io 1.png2.png3.png

Ratings

Overall 850th 3.643⭐ 23🧑‍⚖️
Fun 1277th 3.286⭐ 23🧑‍⚖️
Innovation 602th 3.6⭐ 22🧑‍⚖️
Theme 1039th 3.738⭐ 23🧑‍⚖️
Graphics 432th 4.167⭐ 23🧑‍⚖️
Audio 1106th 3.15⭐ 22🧑‍⚖️
Humor 392th 3.619⭐ 23🧑‍⚖️
Mood 924th 3.548⭐ 23🧑‍⚖️
Given 17🗳️ 13🗨️

Feedback

Eckkert
23. Apr 2020 · 02:23 UTC
Interesting combination of 3D and 2D art, it gives me an idea of something I can do next jam. I liked how the progression was shown by the thing slowly growing out of the pit. I also thought the animations were pretty good.
Nicso
23. Apr 2020 · 08:27 UTC
Really cool game, loved the art

Good job
Beelzeboss
23. Apr 2020 · 08:28 UTC
Super cool and unique art/graphics. Movement feels good. Sometimes it was a bit hard to find sacrifices and a little explanetion it the begining would be nice(i didn't know i could move and tried to just click on everything <i may just be stupid>). Great Job!
MCjammydodger
23. Apr 2020 · 08:42 UTC
Took me a few moments to realise that I could move up and down :laughing:. The animations and artwork were great. Once the creature had grown about 3 times though I didn't really have to do anything because he had grown big enough to feed on creatures wandering by. It was still fun to watch him devour everything though! Good job.
HomunculusGames
23. Apr 2020 · 09:01 UTC
The 3D+2D animations is fantastic, the level looks beautiful! Great job guys!
Tobias Bodewig
23. Apr 2020 · 09:05 UTC
A very good concept implemented in a fun little game. I liked the graphics style and the animations. But the movement felt a bit uncontrolled and in the last phase the player character got a bit to tiny on the screen.
Marakuya
23. Apr 2020 · 09:30 UTC
Amazing art! Loved the idea!
Bulent Altinay
23. Apr 2020 · 12:29 UTC
Interesting game! Tiny chick lures the food! Great idea! :smiling_imp: Some pointers to the food(!) may be helpful.. Congrats..Fun to play!
Lesslwo
23. Apr 2020 · 17:40 UTC
Cool art direction. A way to rotate the camera, at least to some other static angles might be nice (did I miss it somehow?)
Ryano
23. Apr 2020 · 21:00 UTC
Good job with the art and animations. Simple gameplay, but the semi-3d world was interesting to move around on. Thanks for the game.
fatPenguin
24. Apr 2020 · 17:17 UTC
What a cool and unique artstyle, wow! really enjoyed that! :)
I especially loved the Kamera overlays in combination with the story, elt really awesome! I can imagine this also being awesome if you use it for example if the character is obsessed with an evil spriti or something :)
I didn't really understand the gameplay because it sometimes felt as if the animals were attracted by the thing in the centre anyway and if it even mattered in the end were I go, but I enjoyed looking at it nevertheless ^^
all in all a cool project, congrats on finishing your game! :)
loveapplegames
25. Apr 2020 · 17:44 UTC
Cute game! Thematically it's polished, but it's bit too easy, so it was over before I knew it. But maybe that's about right for Ludum Dare :-) Nice experiment in graphical representation, but maybe it's better to zoom out a bit more in the beginning.
Cadstor
25. Apr 2020 · 21:11 UTC
The narrative and graphics are very good. But to give you a little more of that mood you could give him some background music. I liked the simple gameplay. Nice job :3
Fabian G
25. Apr 2020 · 21:32 UTC
Top graphics and very funny setting :thumbsup:
One time I got pushed below the ground an got stuck when the monster grew next to me.
Great work!
Zliebowitz
26. Apr 2020 · 00:25 UTC
This played very well. It felta. little akward looking for food without the camera being able to rotate. After a bit, I decided to alk towards the camera hoping I'd find things.

It might help to have the text be a little less intrusive. It is a bit akward to avoid becoming food while it is going, and makes it harder to be able to read.

Also, I got killed by a squirrel (didn't seem to notice me until I was in kill range). It was a rather awesome experience, The pause before respawn was great in that dnow hwat snse.
Behdad
26. Apr 2020 · 02:32 UTC
This was really cool game, I liked the sound effects, and game was so fun that I continued till the end.
Nakami
30. Apr 2020 · 21:18 UTC
Nice entry very unexpected human/robot attacks !

The collision are a bit buggy some time I got stuck in the middle of nowhere.