Quiet Steady Dragonfly by hijomo

[raw]
made by hijomo for Ludum Dare 46 (JAM)

Over the summer of my 9th year, a new pet came to me. This tiny creature was my constant companion. As the school year started harsh new surveillance limited my time with my charge. It grew ever weaker and died. So long my small short lived friend.

Ratings

Given 26🗳️ 0🗨️

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Robin49
21. Apr 2020 · 23:26 UTC
A little bit hard to understand, maybe a tutoriel could be good.
Pilarius
22. Apr 2020 · 13:25 UTC
Quick reminder to get more players: Use a thumbnail for your game. Otherwise your game is presented with this grey box. Some great Games are not played because of a missing thumbnail ... You can still change it by editing your submission page :)

![GreyBox.png](///raw/c26/8/z/32518.png)
FistfulOfDices
23. Apr 2020 · 14:19 UTC
Simple concept. Consider add description or tutorial to let people understand how to play it
SlimBun
23. Apr 2020 · 21:50 UTC
Cool concept, but didn't developed good.
Enya454
25. Apr 2020 · 02:39 UTC
A very bare bones game. It has potential if it was built up a bit more, but needed more work. The sound design could also be a tad better.
eduardogacn
29. Apr 2020 · 00:26 UTC
When I was little I liked virtual pet games.

I could only see the options of eating and cleaning, I don't know if more will appear later.

It would have been interesting to see an evolution depending on how you take care of it.
hgcummings
02. May 2020 · 21:13 UTC
Ah, it's a tamagotchi! I don't know if that's what you were inspired by, but it's a great idea for a game jam to work with a very minimalist concept like that. Also, they sold tens of millions of those things back in the 90s, so if you can find a way to capture some of that nostalgia you might be onto something.

Doesn't seem to be all that much to the game yet, but it could be interesting to extend and polish it while keeping with that very minimal retro style.
yxmx_rsx
03. May 2020 · 01:52 UTC
Difficult to grasp at first but cool minimal concept. The sound effects are a bit startling even at low volume imo because of how high pitched they are.
mypalmike
03. May 2020 · 12:52 UTC
Eats and poops. I think. Cute.
nate_wec
07. May 2020 · 13:21 UTC
I was actually really tense playing this game, add some kinda twist and a strong hook of some kind in the beginning. You could make a really good horror game with this kinda style, beepy audio and freaky sketches give off this vibe of "somethings off."
Try and build on that concept and you'll end up with something really creepy and freaky.
If that's not what you were going for, sorry! Just an idea