Nightwatch by Neon
Nightwatch is a relaxed camping game where your sole goal is to keep the fire alive and burning while the others sleep, by feeding it sticks by your camp, or finding them in the woods. Who knows, maybe by searching the woods you might find something else as well!
Controls: - Movement with WASD or Left stick on your gamepad. - Look around with Mouse or Right stick on your gamepad. - Grab/throw with Left click or A on your gamepad. - Ignite a stick with another burning stick (or the campfire) with Right click or B on your gamepad. - Pause the game and open the options menu with Escape.
Credits: - Directing, Art, Voice acting, and Story - Tea - Programming and Gameplay - Neon
External assets (keep this in mind for the Audio category!): - Footsteps by revolt2564 - Campfire, owl, radio fx, and bird takeoff sounds by Yle
The voice acting is original however, which is why we didn't opt out of the Audio category.
Bugfixes: - Fix stick and casette spawners not registering already spawned casettes - Fix wrong tooltip when looking at campfire - Fix carried sticks being dropped when casettes are picked up
Low-detail edition changes (so the game runs on older computers): - Remove TAA and MSAA (don't ask why the original has both) - Fix a bug in the LOD system (less objects to render) - Remove bloom and vignette - Decrease shadow resolution and remove cascades - Add render scale option in the pause menu - Misc. changes Unity's Low preset has compared to the Ultra one

| Youtube | https://neontea.itch.io/nightwatch |
| Youtube | https://neontea.itch.io/nightwatch |
| Youtube | https://neontea.itch.io/nightwatch |
| Youtube | https://git.teascade.net/saltosion/campfire |
| Original URL | https://ldjam.com/events/ludum-dare/46/nightwatch |
Ratings
| Overall | 1397th | 3.422⭐ | 34🧑⚖️ |
| Fun | 1589th | 3.141⭐ | 34🧑⚖️ |
| Innovation | 2143th | 2.766⭐ | 34🧑⚖️ |
| Theme | 773th | 3.859⭐ | 34🧑⚖️ |
| Graphics | 755th | 3.938⭐ | 34🧑⚖️ |
| Audio | 759th | 3.452⭐ | 33🧑⚖️ |
| Humor | 1517th | 2.586⭐ | 31🧑⚖️ |
| Mood | 225th | 4.031⭐ | 34🧑⚖️ |
| Given | 19🗳️ | 34🗨️ |
@huddybuddygreatness Thanks, and sorry! I forgot TAA and all the effects on, I had planned on adding those as options in the pause menu, but ran out of time.
I could not find more diary after a few one (the last one I found is the one where she wants to go in the other direction next), I tried looking for the one near the place with no success, then I tried going the other direction, still no success. Nevertheless, the mood is really cool, a bit creepy while not being too dark, even if the darkness does not hurt you ^^ (I tried walking out without light, expecting a game over, but nope).
Really cool entry, I really liked the mood, the graphics and the audio ! (if I could just have a map or an indication of where is the next diary, that would be awesome :D )
I was wondering if the game is vr-compatible? I don't have a VR headset but some of my friends do, and I think it would be a really cool immersive experience in vr :) (and my friends are always looking for interesting vr-experience ^^ )
The feel of the game is very nice and you used the audio assets very well to create a nice atmosphere. The diaries were quite humorous and made the gameplay more engaging. I also think this game would be really cool in VR, it's something I wanted to do but didn't have time, since you are using Unity it should be quite simple to add the SteamVR Unity Plugin.
It is quite simple to setup locomotion: https://unity3d.college/2017/05/16/steamvr-locomotion-teleportation-movement/
The gameplay was a bit simplistic and I didn't understand what to do when I couldn't find any more twigs.
A solid entry with beautiful graphics. :smiley: