The Wrecker by bmacintosh

[raw]
made by bmacintosh for Ludum Dare 46 (JAM)

This town is dying. The new factory is flooding the air with smog and pollution, and the townspeople are becoming more and more ill. If only someone would do something about it...

Please disregard the music in your Audio rating as it was not created by the team.

Controls

Mouse and keyboard

Team

  • Brian MacIntosh (Programming/Art)
  • Christian Camargo (Audio)

Tools

Unity, WWise, Illustrator

screenshot.png

Ratings

Overall 483th 3.822⭐ 47🧑‍⚖️
Fun 405th 3.756⭐ 47🧑‍⚖️
Innovation 523th 3.656⭐ 47🧑‍⚖️
Theme 995th 3.761⭐ 46🧑‍⚖️
Graphics 1293th 3.578⭐ 47🧑‍⚖️
Audio 694th 3.513⭐ 42🧑‍⚖️
Mood 1177th 3.419⭐ 45🧑‍⚖️
Given 45🗳️ 65🗨️

Feedback

Physi3
21. Apr 2020 · 01:27 UTC
Lots of fun :)
weil
21. Apr 2020 · 01:49 UTC
neat idea!
Grossepelle
21. Apr 2020 · 01:51 UTC
Lot of fun playing this! Well play for the sound track!! And just I dont get how to finish the game but I got the hamer and destroy the factory it was cool lol
Trace
21. Apr 2020 · 02:12 UTC
i like how you can still walk around and destroy stuff even after you've won.
Hueson
21. Apr 2020 · 02:16 UTC
This was surprisingly solid. One of the better uses of the theme that I have seen so far. Control wise I wonder about being able to hold the mouse down but maybe that throws off the thrusting. Just a thought.
marbles
21. Apr 2020 · 06:57 UTC
Nice clean graphics and being able to break the wooden walls (with some elasticity) is so awesome!
Chambre19
21. Apr 2020 · 07:51 UTC
I think this was an interesting little game. my only real complaints are that the controls felt sluggish.

Other than that, the game was pretty good. it has some nice polish and is very focused.

Keep up the good work and see you next Dare!
Zalop
21. Apr 2020 · 19:42 UTC
I lovee the graphics! The game feels great and I love the idea and an amazing entry!
Nick Rasmussen
22. Apr 2020 · 02:50 UTC
Loved the destructible environment. Nice game!
No Grapes Games
22. Apr 2020 · 03:10 UTC
Gotta say I really like how clean the game looks. Very sharp! The controls were very responsive and the game was not hard to figure out, so good work on that. Not my cup of tea as far as gameplay but I can tell a lot of work went into this so great job!
Joaquim_2009
22. Apr 2020 · 06:47 UTC
Nicebut sometimes boring.
_Kassjak_
22. Apr 2020 · 10:01 UTC
I really enjoyed the ability to destroy almost everything in the game, but what I didn't like as much was the snail paced movement. Pumping up the speed by a few integers would up the enjoyment by, not really a lot, but a little bit.

It was a really great game overall!
Aj Jones
22. Apr 2020 · 19:46 UTC
Nice work, crisp visuals that remind me of a bunch of flash games! Like others have said, tightening and speeding up movement would be something to consider.
RexGame
22. Apr 2020 · 19:52 UTC
nice work ^^
Gamer Fates
23. Apr 2020 · 02:16 UTC
Something was relaxing about your entry. Good job, well done!
Primum Ludum
23. Apr 2020 · 06:09 UTC
Good work! The game have really cool graphic style, excellent gameplay (smashing the walls was pretty fun to me) and it really was about the theme "keep it alive" like "keep town alive". Really good game)
Good luck with other games!
Marcin Godzina
23. Apr 2020 · 06:34 UTC
I enjoyed playing this game. Nice mood. A little bit too slow for my taste.
phixnay
23. Apr 2020 · 20:55 UTC
The destructibility of everything felt great and the give the walls, etc., had was awesome. The first time I think I didn't destroy/collect enough of the factory to win, but the 2nd time I did. Still couldn't figure out how to quit besides alt-f4, but other than that, loved it!
ditam
24. Apr 2020 · 21:40 UTC
You went with a modest scope, but polished the heck out of it, and the result is very smooth and respectable, congrats!
guladam
25. Apr 2020 · 20:58 UTC
Really nice game, nice feels and graphics, and a brilliant take on the idea.
2 small things could improve the experience by a lot, in my opinion:
- some sort of a feedback when you start to destroy / move objects
- a bit quicker base movement speed on the player character, he is sooooooo slow, and time is of the essence in this game :)

GJ, really enjoyed it ^_^
Reisn
25. Apr 2020 · 22:18 UTC
Really awesome and impressive for the time. I must admit that I didn't understand the win condition though
Skvader_418
26. Apr 2020 · 15:15 UTC
pretty fun game, topdown reminds me of hotline miami
Nico Thomas
27. Apr 2020 · 09:48 UTC
Very good game! Really liked the destructible environment even though it was a bit buggy sometimes. Would love to see more of this game!
hwaet
28. Apr 2020 · 02:37 UTC
Nice entry. The sound was really satisfying and clean graphics were enjoyable. As others have said, the movement is just a bit too slow. Is that part of your difficulty calculations or something else? Great game!
🎤 bmacintosh
28. Apr 2020 · 05:44 UTC
Thank you all for your feedback and comments so far! I appreciate you taking the time to check out our game!

@kassjak @aj-jones @marcin-godzina @guladam @hwaet You are right, the movement speed is really slow. The reason for that came from the difficulty of balancing the physics - if I allow the player to move any faster, they can get enough momentum to break certain things just by walking into them. I'd have had to make another balance pass over all the breakables and weapons, and unfortunately there wasn't time. So be wary of letting the physics engine control the progression of your game!
SAVVU
28. Apr 2020 · 08:10 UTC
Now that's some old school GTA mood! I well polished game that you should work on even after Ludum Dare! Only suggestion to make the player stand out a bit more..maybe have a small hand movement when walking..You could eeven use the same sprites you have for hitting things!
Bulent Altinay
02. May 2020 · 10:38 UTC
Good game! Like the cartoony graphics and sound. I like the breaking mechanics idea. I think it would be good if the player moves faster ( or may be a 'run' button ). I think we should destroy the factory to win the game? Some more explanation about the goal and the gameplay may be helpful. :thumbsup: