Meth'a Loop by TeiNRee

[raw]
made by TeiNRee for Ludum Dare 47 (JAM)

An unfinished game about not just a simple drug manufacturer, but a drug manufacturer STUCK IN A train LOOP, to avoid getting caught by the cops! As he is doing his job in the back of the train, you (supposedly Donny) are supposed to handle the train, and take care of the road in front of you, and do everything what you are capable of to keep the train moving inside the loop.

Obstacles : Lights - Pops in the right corner. To fix, turn all switches green and reset the lever. lights.png Tracks - Pops in the right corner. To fix, hit the broken parts of the track with the hammer until they become normal. tracks.png Meth - Pops in the right corner. To fix, break the meth into powder first, and then take a good sniff after rolling the dollar bill. meth.png Pressure - Right bottom controls, always keep as low as possible by dragging the bar. Speed - Right bottom controls, always keep not to fast and not to slow either by dragging the bar. Fuel - Right bottom controls, keep the fuel level at maximum by pressing the button to add more fuel. Dampers - Right bottom controls, very even lap the dampers will require a fix, just press every damper to fix it. controls.png

Thanks to WATERFLAME for his great sound attribure : https://www.newgrounds.com/audio/listen/968454

Ratings

Overall 1391th 3.026⭐ 21🧑‍⚖️
Fun 1285th 2.889⭐ 20🧑‍⚖️
Innovation 1226th 2.917⭐ 20🧑‍⚖️
Theme 1190th 3.211⭐ 21🧑‍⚖️
Humor 329th 3.444⭐ 20🧑‍⚖️
Mood 1173th 3.028⭐ 20🧑‍⚖️
Given 30🗳️ 14🗨️

Feedback

Andre Sadie
06. Oct 2020 · 17:05 UTC
Not sure how that drifting train manages to stay on the tracks. Maybe the meth helps. Interesting game. Nice sound and atmosphere. The mechanics and UI are slightly confusing though.
🎤 TeiNRee
06. Oct 2020 · 19:40 UTC
@andre-sadie The meth sure does. The UI sadly is really confusing and its hard to get along, because we didn't have time to make everything we wanted :P
Kirby
06. Oct 2020 · 20:24 UTC
Good game, good realisation, gl to finish
Kurt Roembke
06. Oct 2020 · 20:26 UTC
Reminded me of old newgrounds games with the edgy drug use and running from the cops. Not sure I love the concept, but I absolutely dig the music and art style. The mood was definitely HIGH with this one.
nardandas
06. Oct 2020 · 20:31 UTC
I got 7 laps! I liked the stress of it but I had a hard time dragging the bars for speed and pressure, if that was fixed it'd be really fun!
gnx
06. Oct 2020 · 20:33 UTC
The mechanics were a bit confusing at first, but the presentation is killer. The visuals and audio are really great. It's like a weird mashup of hotline miami and some railway tycoon game :D
Antrimplato
06. Oct 2020 · 20:35 UTC
Nice idea and mechanics here, you have stay in a hurry to manage this train) I like hardcore games like that, but the controls not so obvious for me. Did 20 loops after some tries.
🎤 TeiNRee
06. Oct 2020 · 20:37 UTC
@gnx Railway Tycoon is one way to put this xD As mentioned earlier, sadly we have lacked the time required to take the controls and mechanics to a decent level, as if the game was posted 4 minutes before the submits closed :(
scott.redrup
06. Oct 2020 · 20:43 UTC
This is an interesting concept. I think it definitely needs some on screen instructions to better understand what's going on. It could also be helpful to introduce mechanics over time. Of course it would also be good to have an extra 48 hours right heh... great job!
Kszaku
06. Oct 2020 · 21:01 UTC
Interesting game, however the pressure, speed and fuel controls seem to glitch out, and I could not close their menu :(
cyphyrGriffon
07. Oct 2020 · 00:35 UTC
I loved this! No joke my favorite part of Among Us is the tasks and this genuinely had a sense of urgency to each of the the minigames. The UI was a little difficult, primarily trying to click the bars to change the speed/pressure, but it was still a good game and only really added to the challenge. Nice work!
🎤 TeiNRee
07. Oct 2020 · 09:41 UTC
@kszaku Did the panel with the speed/fuel/pressure not close after you pressed ESC, or did it close only partly, it would be great if you could specify!
🎤 TeiNRee
07. Oct 2020 · 09:44 UTC
@cyphyrgriffon Yeah, at the end of the 2nd day we figured out the tasks are pretty similar with the Among Us tasks😅 Glad yoy enjoyed!
🎤 TeiNRee
07. Oct 2020 · 09:47 UTC
@scott-redrup Indeed, if we had at least 12-20 hours we would probably be able to finish it properly, as we first wanted to post this in the Unfinished section, but the last hour was a sprint ru. Thanks for playing!
KaafiRookie
10. Oct 2020 · 19:08 UTC
Interesting game, Love the mood and setup, reminds me of the flash games :P
The UI / UX was a bit mess, but still playable.
Nice variety of task which takes different amount of time,but the balance was a off as you introduced a lot too soon, got pretty messy.
Congratulations on this project and all the best for your future projects!
🎤 TeiNRee
11. Oct 2020 · 18:34 UTC
@kaafirookie Thanks a lot!