Friday at Barney's by AnaGF

[raw]
made by AnaGF for Ludum Dare 46 (JAM)

ATTENTION: the browser game is a post-jam version (solved bugs and safe points). Although there are no major changes, in case you wish to try the version that was submitted to Ludum Dare, you can play the LDJAM downloadable.

You have accidentally killed your boss, and you don't want to go to jail. Will you be able to hide his death?

INSTRUCTIONS This is a point and click adventure. Just click on objects from the scene to interact with them or add them to your inventory. Click on an object from your inventory to use it. Also, you can click on doorways to go to another room.

CREDITS Game by FdezGuillen/AnaGF and Manuel Guillen. Made for the Ludum Dare 46.

UPDATES 04/22/2020: minor bugs fixed and web version available 05/02/2020: post-jam version with safe points (you maintain your progress after game over)

Ratings

Overall 1138th 3.531⭐ 34🧑‍⚖️
Fun 1075th 3.391⭐ 34🧑‍⚖️
Innovation 1861th 2.952⭐ 33🧑‍⚖️
Theme 2323th 2.887⭐ 33🧑‍⚖️
Graphics 1403th 3.484⭐ 34🧑‍⚖️
Humor 341th 3.688⭐ 34🧑‍⚖️
Mood 1312th 3.35⭐ 32🧑‍⚖️
Given 25🗳️ 33🗨️

Feedback

ion-programming
21. Apr 2020 · 10:51 UTC
A well executed take on a classic. Was a lot of fun to play, well done
🎤 AnaGF
21. Apr 2020 · 15:33 UTC
Thank you ion-programming! I have noticed some bugs I still have to fix, but I am glad you could play it and enjoy it!
Rixium
21. Apr 2020 · 23:08 UTC
Nice little game with a funny little story. I wish there was some kind of checkpoint system, so I could go back and make a different decision, but maybe in further development? :smile:

Thanks for sharing!
Frasse
21. Apr 2020 · 23:23 UTC
This was really entertaining! Some way to skip scenes you've already seen after you fail would've been nice, though. Love the art, and the short story was inventive!
BoxedMeatRevolution
21. Apr 2020 · 23:29 UTC
Very fun! The writing was pretty good (especially considering the usual Ludum Dare standards). It was pretty annoying to have to replay from the beginning everytime I made a mistake though. I just want to try every dialogue option!
🎤 AnaGF
22. Apr 2020 · 07:29 UTC
@rixium @frasse @boxedmeatrevolution Thank you all for your feedback! Certainly, implementing some save points is a nice idea. I will give it a try :)
Naca
22. Apr 2020 · 22:10 UTC
The art is very interesting, congrats! As @boxedmeatrevolution said, it was pretty annoying to have to replay the game from the begining, but it was fun to play. Well done :)
sharbelfs
22. Apr 2020 · 22:18 UTC
great game, story is very funny and creative
stephan steinbach
22. Apr 2020 · 22:18 UTC
Clever interpretation of the theme! As noted, not being restarted to the beginning would have been nice, but fun idea nonetheless!
PostMeridianGames
22. Apr 2020 · 22:26 UTC
Fun little point and click.
It's a shame there are no checkpoints.
Loved the graphics though.
sodap
22. Apr 2020 · 22:28 UTC
Lots of good writing! Good job!
Robert Li
22. Apr 2020 · 22:39 UTC
Fantastic art style! I have always wanted to make a game with this kind of art but Im not good with drawing. It would be great to have a skip or a back button so player doesn't have to read the dialogue all over again
Natasza
26. Apr 2020 · 00:02 UTC
Cool game with a funny story. Like mentioned above it would be nice to have some "save"-like option because replaying the whole thing when you make a mistake is annoying. Besides that, I enjoyed playing it. Great work, congrats!
Monish Vyas
26. Apr 2020 · 11:06 UTC
Enjoyed playing the game. A fun little experience
Bredian
26. Apr 2020 · 14:52 UTC
It is quite unusual to see a visual novel on the jam. I really like the music.
Neowedge
26. Apr 2020 · 16:56 UTC
Nice game! Story is funny and music fits very good :). I really get fun with videocall :D. Great work! (I wrote the same in itch.io because I wanted to write here :$)
🎤 AnaGF
02. May 2020 · 18:08 UTC
@naca @sharbelfs @stephan-steinbach @postmeridiangames @sodap @robert-li @natasza @monish-vyas @bredian @neowedge Definitively, the game needed some safe points, so I tried to implement them. Thank you all for your feedback!
Pavel Kouril
04. May 2020 · 19:16 UTC
What a nice game! Really enjoyed the graphical style!
Papaver
07. May 2020 · 20:56 UTC
Nice point and click game! I enjoyed the art style and the story, and the nice choice of music.
I finished the game after a few tries. Although I like that I could do things wrong and start over, it was a bit annoying to click through all the texts again.
OVerall, well done! :smile:
nolanfa
10. May 2020 · 00:20 UTC
That was funny, and the music was nice! I fucked up a few of the videocall answers, so having the save point was a good thing. I liked how the boss wasn't too much of an asshole in the end. This kind of "whoops!" feeling in relation to murder is funny.

(also, I think I recognized the default Fungus UI, I used the same in my game, though it's a very different kind of story ^^)
johnfn
10. May 2020 · 23:26 UTC
OMG, that was hilarious.
johnfn
10. May 2020 · 23:26 UTC
OMG, that was hilarious.
🎤 AnaGF
12. May 2020 · 06:36 UTC
@pavel-kouril @nolanfa @johnfn Thank you! I am glad you liked it!

Yes, as you guessed I used Fungus. I ran out of time so I used its default UI assets, hehe
nolanfa
12. May 2020 · 07:40 UTC
yeah, the same happened to me :)
scsc
12. May 2020 · 10:47 UTC
Nice non-traditional graphical style. Personally I dislike the inability to return and read old messages in games like this, along with the need to click at least twice for every message, though that's a standard nowadays. I'll point out one little bug: when you click on Phone in your inventory, the object behind it (door) also gets activated.