Torus Time Traveler by ProbeProb
You are Kronos the master of time and try to save your friend Oceanos. To do this you can loop in time and visit different years. The environment is on a torus, so you can also loop in space to accomplish the rescue.
Controls: WASD/Arrow-Keys to move, Click the button to time-travel, E to interact.
Now with webGl. Thanks to @smiley for telling how to.
The music/sfx could be to loud, so please turn down your audio a bit, before you start.


Ratings
| Overall | 551th | 2.891⭐ | 25🧑⚖️ |
| Fun | 502th | 2.795⭐ | 24🧑⚖️ |
| Innovation | 429th | 3.022⭐ | 25🧑⚖️ |
| Theme | 339th | 3.522⭐ | 25🧑⚖️ |
| Graphics | 513th | 2.795⭐ | 24🧑⚖️ |
| Audio | 440th | 2.568⭐ | 24🧑⚖️ |
| Humor | 339th | 2.389⭐ | 20🧑⚖️ |
| Mood | 420th | 2.929⭐ | 23🧑⚖️ |
| Given | 73🗳️ | 25🗨️ |
@tolmera Unfortunately my Unity won't compile WebGL, but in itch.io there is now a mac version.
Nice puzzles with nice hints that are displayed as part of the story.
I had a lot of fun solving the puzzle. Thank you for the game!
@vinzbad Yes, sort of. If you convince Oceanos to go away from the volcanos (speak with him), you get a message with your time.
Quite interesting concept, perhaps lack a bit more work like inventory, or more interactive UI, but very good entry for a compo nontheless, a complete product. Well done
Could have done with a hint on how to change the time, but other than that solid.
And thanks to all for your kind words.
Congrats for the game !
Nice Idea, some improvement would be good, there is a lack of challenge in the game(enemys for example would have been great, but how can you attack somebode who can travel in time ; ).
But I liked the graphics (missed some animations though) and the sound and the effects on the different times are pretty cool (Trees, Iced water, dunes).

I liked the context sensitive actions. I know it is pretty simple but a lot of people end up putting in a different button for each little item. Having it just know you have the item is really nice.
@gilborn Thank you for your feedback and improvement ideas.
@phlip45 Congrats, this was also the best time I got so far. Tip: It is faster to go left from the sea to the desert.
There was exploration, and the loop based puzzles were also well made! Some non-linear story telling would have been nice.
Congratulations and all the best for your future projects!