The Last Lighthouse by magus24
The Last Lighthouse is a adventure/parkour firts person game, on going through a ship graveyard to keep the light of the world's last lighthouse alive
Controls
A,W,S,D to move
Mouse to look
Shift to run
Space to jump

Ratings
| Overall | 962th | 3.595⭐ | 23🧑⚖️ |
| Fun | 1337th | 3.262⭐ | 23🧑⚖️ |
| Innovation | 2249th | 2.667⭐ | 23🧑⚖️ |
| Theme | 1266th | 3.643⭐ | 23🧑⚖️ |
| Humor | 1914th | 2.094⭐ | 18🧑⚖️ |
| Mood | 104th | 4.214⭐ | 23🧑⚖️ |
| Given | 23🗳️ | 20🗨️ |
Really like the controls and the feel of the game.
The animation at the end definitely helped the whole mood of the game as well.
Fantastic job, you should be happy with what you've made, well done
The graphics were pretty and what you did inside of Unity was really amazing!
The Light and Post processing Effects were stunning, th skybox really fits to the whole scene, and overall the mood was really really great! The music also was awesome :)
(a little splutter sound when falling into the water and the firemesh becoming invisible would have been nice :))
I felt the scale of the character in comparion to the environment was off, like I was waaayyy too small (that always happened to me as well while doing games in First Person View)
Although fun, I feel like you could try to tweak the gameplay a bit more, as sometimes I could cheat my way through and sometimes it was a bit unfair, especially at the end when you're standing at this pole thing with the flag and try to jump to the pier of the lighthouse; I think there is some collider off or something because it's unmanageable :( I tried it 10 times or so before giving up, kind of a bummer :/ I'd recheck the collider there as this can be really frustrating and a game killer, and it should count as bugfix, so no harm done with the LD rules :)
A very good choice of providing checkpoints btw :)
Btw concerning the mood, I also really liked the animation of the waves and of the walking (how the limbs with the lantern move etc.) and the beginning scene before you press start (It's a shame the text didn#t really fit, maybe next time add a prettier Font, there are awesome free fonts online and some even would make for a great logo, you can just copy them into the Fonts file of Unity :)
Congrats on finishing your game <3


Overall the game felt quite good. The Use of the Assets was really good and I liked the overall dificulty of this.
The movement mechanics were better than most games, but in a game where the movement is the main aspect you notice small stuff faster. It was a bit slow in my opinion and the wall slides/jumps felt not really good.
The Lanterns as a checkpoint were very clever!

But I made it to the end :)

Thank you for your entry !
If you like to improve it, you could fix the upward hovering flag on the last wreck and maybe add a mouseover hint, that checkpoints must be activated with RMB (they must be, right, or was it coincidence that they always activated when I right clicked them?).
I found it kinda funny how only the arm+lantern cast a shadow and there was no person shadow, but that's not really a problem.