{"author_link":"\/users\/rmheuer","author_name":"RMHeuer","author_uid":"1198665","comments":[{"author_name":"jdbuenol","author_uid":"1213700","time":"2020-10-07T02:56:46Z","epoch":1602039406,"modified":1602039406,"text":"Great game, but i couldn't defeat the giant cyclop enemy. ","likes":0,"format":"md"},{"author_name":"piscythe","author_uid":"1002145","time":"2020-10-07T02:57:56Z","epoch":1602039476,"modified":1602039476,"text":"The movement feels slippery, traveling through pipes is too slow, and I'm not really sure how to get back up from the sword area without dying. I appreciate how forgiving it is, though. The boss would have been easier to figure out if the projectiles changed color when hit.","likes":1,"format":"md"},{"author_name":"BiancaMello","author_uid":"1225122","time":"2020-10-07T02:58:32Z","epoch":1602039512,"modified":1602039512,"text":"Nice game!","likes":1,"format":"md"},{"author_name":"ElllaDee","author_uid":"1212431","time":"2020-10-07T05:00:07Z","epoch":1602046807,"modified":1602046807,"text":"Good job!","likes":1,"format":"md"},{"author_name":"Oliver Richmeier","author_uid":"1151014","time":"2020-10-07T05:07:22Z","epoch":1602047242,"modified":1602047242,"text":"Fun game but lots of sudden lag spikes","likes":0,"format":"md"},{"author_name":"Aless","author_uid":"1219316","time":"2020-10-08T00:07:49Z","epoch":1602115669,"modified":1602115669,"text":"I couldn't play it because of all the lag spikes, let me know if you fix this. I wanna give it a try!","likes":0,"format":"md"},{"author_name":"ToSMaster","author_uid":"1214491","time":"2020-10-10T11:43:10Z","epoch":1602330190,"modified":1602330223,"text":"Congratulations on making a game in such short time! I like the music and gameplay. At first I was a bit confused that the character controls with the arrow keys. But I find myself agreeing with everything @piscythe said.\nI think you could improve the game with a nice UI? I don't really know during the Boss fight when the fight would start over or how many balls I am allowed to touch? Sometimes it seems like I just absorb the hit or collision with the boss, other times the fight starts over. I was a bit confused by it all :(\n[E] Also, cool that you used java!! Was with with LibGDX?","likes":1,"format":"md"}],"format":"md","images":["ld47\/218030-bbdccbd3cc386f5f1e7038cf49260f97.png"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/1fn5qwtTcvLWtnyqeW51rU57YNK0Py-pD\/view?usp=sharing","text":"Youtube"},{"url":"https:\/\/drive.google.com\/file\/d\/1810JsIojFrw6DXdpoWHOyH3W3_8IW28c\/view?usp=sharing","text":"Youtube"}],"metadata":{"g_key":"59376","g_author":"1198665","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"270558","g_title":"7's Loop","g_status":"PVT1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"218030","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"218030","n_urlkey":"270558","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/7s-loop","n_slug":"7s-loop","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"198665","n_created":"1601508535","n_modified":"1601905546","n_version":"674585","n_status":"COMMIT"},"node":{"id":218030,"parent":212256,"superparent":9,"author":198665,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T13:45:46Z","created":"2020-09-30T23:28:55Z","modified":"2020-10-05T13:45:46Z","version":674585,"slug":"7s-loop","name":"7's Loop","body":"Programming by RMHeuer, Art by CapnBones and RMHeuer, Music by CapnBones.\n\nThis uses a custom game engine, included with the source code.\n\nThe precompiled jar was compiled with Java SE 1.8.\n\nSorry about the `.DS_Store` files in the source, I use MacOS and those are added by Finder.\n\n### Building\n\nDownload and unzip the source code.\nIn the same directory as pom.xml, run `mvn assembly:assembly`.\nThe compiled jar is `target\/LD47-1.0-SNAPSHOT-jar-with-dependencies.jar`.","meta":{"author":[198665,198689],"link-01-tag":[206200],"link-01":"https:\/\/drive.google.com\/file\/d\/1fn5qwtTcvLWtnyqeW51rU57YNK0Py-pD\/view?usp=sharing","link-01-name":"Precompiled JAR","link-02":"https:\/\/drive.google.com\/file\/d\/1810JsIojFrw6DXdpoWHOyH3W3_8IW28c\/view?usp=sharing","link-02-tag":[42332],"link-02-name":"Source (ZIP)","cover":"\/\/\/content\/908\/03\/z\/3672f.png"},"path":"\/events\/ludum-dare\/47\/7s-loop","parents":[1,5,9,212256],"love":0,"notes":7,"notes-timestamp":"2020-10-10T11:43:43Z","grade":{"grade-01":12,"grade-02":12,"grade-03":12,"grade-04":12,"grade-05":12,"grade-06":10,"grade-07":9,"grade-08":11},"magic":{"cool":93.704257133164,"feedback":5,"given":9,"grade":11.25,"grade-01-average":3.35,"grade-02-average":3.4,"grade-03-average":2.65,"grade-04-average":2.75,"grade-05-average":3.3,"grade-06-average":3.313,"grade-07-average":3.143,"grade-08-average":3,"smart":-3.109571669639}},"text":"Programming by RMHeuer, Art by CapnBones and RMHeuer, Music by CapnBones.\n\nThis uses a custom game engine, included with the source code.\n\nThe precompiled jar was compiled with Java SE 1.8.\n\nSorry about the `.DS_Store` files in the source, I use MacOS and those are added by Finder.\n\n### Building\n\nDownload and unzip the source code.\nIn the same directory as pom.xml, run `mvn assembly:assembly`.\nThe compiled jar is `target\/LD47-1.0-SNAPSHOT-jar-with-dependencies.jar`.","title":"7's Loop"}