Bubby by dnp

[raw]
made by dnp for Ludum Dare 46 (COMPO)

Bubby is pretty dumb but cute. You must make sure he reaches the goal safely.

Bubby constantly walks in a straight line until he hits a solid object and turns around. Push boxes and flip switches to keep Bubby from falling into a spike pit and ensure he reaches the goal without dying.

There are only 4 levels + tutorial. I didn't have the energy to make more

BubbyScreenshot1.PNG

BubbyScreenshot2.png

Ratings

Overall 503th 3.455⭐ 24🧑‍⚖️
Fun 321th 3.545⭐ 24🧑‍⚖️
Innovation 526th 3.295⭐ 24🧑‍⚖️
Theme 131th 4.091⭐ 24🧑‍⚖️
Graphics 928th 2.682⭐ 24🧑‍⚖️
Audio 719th 2.568⭐ 24🧑‍⚖️
Humor 261th 3.31⭐ 23🧑‍⚖️
Mood 524th 3.211⭐ 21🧑‍⚖️
Given 32🗳️ 14🗨️

Feedback

AdonisDevs
20. Apr 2020 · 02:33 UTC
This is really cool. I'm surprised that you had time for good level design! The player felt bouncy and he was fun to play as :)
Courtmac
20. Apr 2020 · 02:50 UTC
There's an unintended side effect of your code where if you shove the box into bubby he will switch direction no matter what direction he's already facing, which makes for- while unintentional, pretty fun, new solutions to your puzzles that you may not have forseen.
sayumeki
20. Apr 2020 · 02:51 UTC
Nice work! I can confirm that Bubby is dumb, but cute.

I was able to complete all the levels, and what I thought was cool was that there's kind of two different types of levels:
* Ones where you take your time and think out the solution
* Ones where the solution is clear but you are rushing to do it
I think the fact that you also get to do some death-defying platforming on your own in between saving Bubby is the reason for this, and I appreciate it.

I could see this being the kind of game that works well with a level editor! A more short-term feature I'd appreciate is having a fast-forward button once you get your solution in place and are just waiting for Bubby.

I think what also might be good is having the tutorial popups stay on the screen (i.e. have them be "part" of the level) since at first it's a bit hard to remember the keys.
xel
20. Apr 2020 · 04:13 UTC
Bubby is amazing. He smiles even when walking off a ledge into a pit of spikes below. The design was great for the levels you put together. It was nice to see some variety in the different solutions!
ishmandoo
20. Apr 2020 · 04:14 UTC
Love it! Feels kind of like Lemmings.

Not sure the tutorials are necessary. I would at least make them less thorough. Much of what you teach, people will intuitively pick up in seconds. I think your design speaks for itself. Maybe think of replacing 'f' with 'e'. In my experience, that's the most common choice for that kind of action.
Kinshuk_thebest
20. Apr 2020 · 05:49 UTC
Love the concept, like the puzzles. Great game!
Galgris
20. Apr 2020 · 05:58 UTC
Nice. Like the idea. Pretty good puzzles. Good game!
Alex Mulkerrin
20. Apr 2020 · 10:53 UTC
Bubby is such a cute :dog: (is he a dog?) and I enjoyed the Lemmings-esque gameplay. You did good in coming up with as many levels as you did, bravo :thumbsup:
Schwarcraft
20. Apr 2020 · 17:18 UTC
Bubby is cute and you did a great job with explaining concepts with your level design! Great job. I wish there was a button to speed up Bubby earlier on, but maybe I am just impatient :)
CharlieGray
20. Apr 2020 · 17:22 UTC
Cool idea. Fits the theme and leaves room for puzzle AND timed jump and rund levels. I like that you can take your time with looking at the level before starting it. Nice game all in all.
Endurion
20. Apr 2020 · 17:25 UTC
Nice game, Whistler's Brother reloaded :)

A few more stages would help, but you had a good selection. Well done!
dodormeur
20. Apr 2020 · 17:25 UTC
The game reminded me a bit of lemmings, but with different controls ^^
The mechanics could lead to some interesting puzzle, with multiple bubby, multiple switch or lots of boxes, too bad you didn't had time to create more: it could be cool to have a post-jam version to see what you can do with the cute bubby :)
Furfel
20. Apr 2020 · 17:31 UTC
I absolutely don't know what Bubby is. The puzzle mix with realtime is cool. The graphics of course would need rework. Also I would make the text larger or more visible (in the center). I am glad that you didn't forget the tutorial!
madbookstudios
20. Apr 2020 · 17:47 UTC
Cleared the game! Like the idea - quite adorable. Some music would be a nice addition, but solid gameplay and concept. Awesome!
madbookstudios
20. Apr 2020 · 17:47 UTC
Cleared the game! Like the idea - quite adorable. Some music would be a nice addition, but solid gameplay and concept. Awesome!
WongKongPhooey
20. Apr 2020 · 20:16 UTC
Great fun! A nice level of challenge that progressively increased, by the end I was stressing out! Did manage to finish after a couple of attempts. Nice job!
garygreen
20. Apr 2020 · 20:47 UTC
This was fun. The puzzles were tricky, but once I understood the concept I enjoyed working them out. Cute graphics too. :)
ChevalBancal
20. Apr 2020 · 20:51 UTC
Why is Bubby so cute?