{"author_link":"\/users\/isiah-brighton","author_name":"Isiah Brighton","author_uid":"1184192","comments":[{"author_name":"TheWustache","author_uid":"1101961","time":"2020-04-21T18:45:16Z","epoch":1587494716,"modified":1587494716,"text":"I like the idea of the branching paths. The music is pretty dope too. However, I had trouble placing the towers. Maybe there was some hidden cost I was missing? Nice entry nonetheless!","likes":2,"format":"md"},{"author_name":"SAVVU","author_uid":"1190261","time":"2020-04-21T21:56:43Z","epoch":1587506203,"modified":1587506203,"text":"Great idea having a baby dragon that I have to protect! Wish you good luck","likes":0,"format":"md"},{"author_name":"watswat5","author_uid":"1186516","time":"2020-04-22T05:40:53Z","epoch":1587534053,"modified":1587534053,"text":"I like the resource gathering. It adds an extra layers of resource management over other TD games. I do wish towers could be upgraded though.","likes":2,"format":"md"},{"author_name":"Cadstor","author_uid":"1198181","time":"2020-04-25T20:58:27Z","epoch":1587848307,"modified":1587848307,"text":"I love the graphics and narrative for your game. Nice job :3 ","likes":3,"format":"md"},{"author_name":"congusbongus","author_uid":"1002764","time":"2020-04-26T03:59:17Z","epoch":1587873557,"modified":1587873557,"text":"Pretty nice TD game! The game could have helped with a shallower learning curve - it wasn't clear how to play the game at the start, and I didn't know you could move the towers around. Nice music and cute sprites! Which people on your team did what work?","likes":2,"format":"md"},{"author_name":"Isiah Brighton","author_uid":"1184192","time":"2020-04-26T06:04:22Z","epoch":1587881062,"modified":1587881062,"text":"@congusbongus I was the lead programmer and the music composer, Swarnava was the designer and secondary programmer, and David was the artist","likes":2,"format":"md"},{"author_name":"SomethingWithEd","author_uid":"1180329","time":"2020-04-27T13:46:13Z","epoch":1587995173,"modified":1587995173,"text":"Very great tower defense game. I like the music, the sprites and the additional resource gathering. The dragon menu is a bit buggy. The sliders go over the line if you are to far into the dark side and the item box is to small if you have a lot of items.","likes":2,"format":"md"},{"author_name":"ArtemFTW","author_uid":"1098166","time":"2020-04-27T22:34:43Z","epoch":1588026883,"modified":1588026922,"text":"Nicely done! The graphics are nice and the soundtrack is great.","likes":1,"format":"md"},{"author_name":"TheCrittersCove","author_uid":"1017652","time":"2020-04-28T21:56:34Z","epoch":1588110994,"modified":1588110994,"text":"This is a really interesting twist on tower defense. There's a lot of game mechanics going on here. I actually made a tower defense with resource gathering as well, but it's much simpler. \n\nA description of the towers would help a lot in the beginning. You may also want to mention to players that it's essential to move towers. The biggest issue I'm seeing is the tower placement is very finicky. Not sure of the cause, but it reminds me of when I set objects to 'mouse click' instead of 'mouse release'.\n\nThere's a dark item I keep reclaiming, but it never goes into the loot screen. This might be the only 'Likes' item I can't get. \n\nI do like this gathering mechanic, but it's clunky to use. Maybe have the list on the top left show all the towers at all times. From there the player could flip a switch to assign them to gathering. Just an idea, I'm sure there's plenty of other ways to tackle that issue.\n\nI honestly forgot the skills exist on the left. The buttons are vague. Otherwise there is a huge variety of graphics in this game for 3 days. While the style is not my taste, it does have a nostalgic look to it. The dragon is kind of cute too.\n\nDoes this game actually progress? Is there a goal or an end? It seemed like the levels kept repeating. It would be nice to see the dragon grow up or something. Any kind of guidance for the player would be nice. \n\nThis was a very ambitious game for a jam. There's a lot of flaws to point out, but that's only because there's a lot of content. Overall it's a really impressive entry. Great job!","likes":1,"format":"md"},{"author_name":"Kent Reese","author_uid":"1079060","time":"2020-04-30T19:03:42Z","epoch":1588273422,"modified":1588273422,"text":"I liked the tower defense mechanics of this one and your sense of progression. However, a lot of information was unclear \/ unexplained and it took a while to learn the mechanics. However after the learning curve it's a neat little game. Nice work.","likes":1,"format":"md"},{"author_name":"Emperor Eagle","author_uid":"1122525","time":"2020-05-06T04:55:05Z","epoch":1588740905,"modified":1588740929,"text":"Nice game! Good audio and a lot of mecahnics were implemented and all were done quite well for a game jam! Some more clarity on the instructions would be good, and even some text popups throughout the game would be helpful to players. Good graphics and the tower defence was of a appropriate difficulty so well done! Overall really good game! I had fun playing it!","likes":1,"format":"md"},{"author_name":"yy404","author_uid":"1182088","time":"2020-05-12T09:52:11Z","epoch":1589277131,"modified":1589277131,"text":"Great artwork! Surprised by the depth of the game! It would be better if the player could be guided to learn the system.","likes":1,"format":"md"}],"format":"md","images":["ld46\/192796-b35e829785132843034184522a350e17.png"],"links":[{"url":"https:\/\/isiahgames.itch.io\/dragon-defender","text":"Youtube"}],"metadata":{"g_key":"59395","g_author":"1184192","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"270578","g_title":"Dragon Defender","g_status":"PVT1","g_place":"1033","g_commentcount":"12","g_site2_node_id":"192796","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"192796","n_urlkey":"270578","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/dragon-defender","n_slug":"dragon-defender","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"184192","n_created":"1587159176","n_modified":"1587518995","n_version":"620993","n_status":"COMMIT"},"node":{"id":192796,"parent":176557,"superparent":9,"author":184192,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-21T00:42:21Z","created":"2020-04-17T21:32:56Z","modified":"2020-04-22T01:29:55Z","version":620993,"slug":"dragon-defender","name":"Dragon Defender","body":"A tower defense game about protecting (and raising) a baby dragon! Find items while you're protecting it from invaders and then interact with it between waves!\n\n![Screenshot1.png](\/\/\/raw\/08f\/c2\/z\/320d9.png)\n\n\nTake care of the baby at the end of every round.\n\n![Screenshot2.png](\/\/\/raw\/08f\/c2\/z\/320d7.png)\n\n# How to play\n\nClick on any of your towers to pick them up and move them onto any grass tile. You can also drag them into one of the 3 dispatch buttons to have them collect something for the Dragon once the tower defense round is over.\n\nYou can drag the camera up and down with the mouse when you aren't holding anything.\n\nYou have 3 active abilities that cost Energy (the three buttons on the HUD).\n\nIn the Dragon interaction menu between rounds, you can click and drag the things you've collected toward the Dragon to give them to it. They will change its stats and mood and help it grow!\n\n\n### v1.0.1 bug fixes\nChangelog:  \n-Dragon's starting stats are all 1 instead of 0  \n-Fixed Ability 3's description  \n-Removed Debug features  \n-Decreased Kobold's fire SFX volume  \n-Fixed text on the \"go to the next round\" button  \n-Fixed button images in the power section of the Dragon menu  \n-Changed Dexterity, Intellect and Cold text colors  ","meta":{"author":[184192,203207,185266],"link-01":"https:\/\/isiahgames.itch.io\/dragon-defender","link-01-tag":[42337],"cover":"\/\/\/content\/08f\/c2\/z\/2fa0a.png","grade-07-out":"1"},"path":"\/events\/ludum-dare\/46\/dragon-defender","parents":[1,5,9,176557],"love":0,"notes":12,"notes-timestamp":"2020-05-12T09:52:11Z","grade":{"grade-01":24,"grade-02":24,"grade-03":24,"grade-04":24,"grade-05":24,"grade-06":24,"grade-07":1,"grade-08":24},"magic":{"cool":104.85126999648,"feedback":20,"given":22.125,"grade":24.142857142857,"grade-01-average":3.568,"grade-01-result":1033,"grade-02-average":3.523,"grade-02-result":819,"grade-03-average":3.091,"grade-03-result":1612,"grade-04-average":3.409,"grade-04-result":1740,"grade-05-average":3.409,"grade-05-result":1508,"grade-06-average":3.477,"grade-06-result":733,"grade-08-average":3.205,"grade-08-result":1542,"smart":-3.1321621172136}},"text":"A tower defense game about protecting (and raising) a baby dragon! Find items while you're protecting it from invaders and then interact with it between waves!\n\n![Screenshot1.png](\/\/\/raw\/08f\/c2\/z\/320d9.png)\n\n\nTake care of the baby at the end of every round.\n\n![Screenshot2.png](\/\/\/raw\/08f\/c2\/z\/320d7.png)\n\n# How to play\n\nClick on any of your towers to pick them up and move them onto any grass tile. You can also drag them into one of the 3 dispatch buttons to have them collect something for the Dragon once the tower defense round is over.\n\nYou can drag the camera up and down with the mouse when you aren't holding anything.\n\nYou have 3 active abilities that cost Energy (the three buttons on the HUD).\n\nIn the Dragon interaction menu between rounds, you can click and drag the things you've collected toward the Dragon to give them to it. They will change its stats and mood and help it grow!\n\n\n### v1.0.1 bug fixes\nChangelog:  \n-Dragon's starting stats are all 1 instead of 0  \n-Fixed Ability 3's description  \n-Removed Debug features  \n-Decreased Kobold's fire SFX volume  \n-Fixed text on the \"go to the next round\" button  \n-Fixed button images in the power section of the Dragon menu  \n-Changed Dexterity, Intellect and Cold text colors  ","title":"Dragon Defender"}