Anybody there? by fumybulb

Hello!
This is my first attempt at using [emscripten|raylib|C++]-combo for game development.
Also here I tried to implement the audio mixing I have wanted for a long time.
About game:
You met... something... somewhere.
Your goal is to help get out of there.
Use ARROWS to move, COLLECT POWER, avoid WEAKNESS.
Headphones Highly Recommended!
Do not close the game after the final credits!
My toolset:
- C++
- RAYLIB
- LMMS
Have fun!
| Youtube | https://github.com/dshatov/anybody-there |
| Youtube | https://fumybulb.itch.io/anybody-there |
| Youtube | https://fumybulb.itch.io/anybody-there |
| Youtube | https://youtu.be/av-9S7UCxTo |
| Original URL | https://ldjam.com/events/ludum-dare/47/anybody-there |
Ratings
| Overall | 309th | 3.431⭐ | 38🧑⚖️ |
| Fun | 312th | 3.264⭐ | 38🧑⚖️ |
| Innovation | 302th | 3.319⭐ | 38🧑⚖️ |
| Theme | 432th | 3.306⭐ | 38🧑⚖️ |
| Graphics | 488th | 2.903⭐ | 38🧑⚖️ |
| Audio | 10th | 4.2⭐ | 37🧑⚖️ |
| Humor | 259th | 2.682⭐ | 35🧑⚖️ |
| Mood | 253th | 3.3⭐ | 37🧑⚖️ |
| Given | 41🗳️ | 42🗨️ |
Indeed, I experimented with the possibilities of working with sound.
By the way, what level did you get to?
My current record is level 8, which is almost impossible to pass without a lot of luck.
I suppose I need to reduce the upper bounds on the number of objects (slightly) and the chance of generating weakness (definitely).
If I find time to tweak the game, I will try adding mouse input and touch support so players can play with mobile devices.
Thanks! I am very happy that you liked it!
Honestly, I never thought about the similarities with the Portal 2 music. Good reason for me to play again!
I spent about an hour composing music and creating sfx.. and about eight hours fighting audio glitches in Chrome :grin:
Indeed, I just tried to do what I am (sort of) good at.
Especially, knowing that without drawing skills I would not be able to get a good (or finished) result if I focus on graphics. :dizzy_face:
And a impressive outcome if I look at the toolset and programming language you used!
I chose C++ as my challenge because I want to be more experienced with it!
Now I have... *mixed* feelings about C++ and raylib usage for Ludum Dare :)