Pocket Bomb by Fajpaj

[raw]
made by Fajpaj for Ludum Dare 46 (COMPO)

In Pocket Bomb, you must defuse a ticking time bomb. However, you can't defuse the bomb completely; you can only slow down its explosion. To keep the bomb alive, you must quickly complete minigames. Easy mode is recommended for getting the hang of the game. Hard mode is recommended for a more intense experience, but you will probably want a mouse (not a trackpad).

The game is played completely with the mouse.

titleScreen.JPG aim.JPG wires.JPG spam.JPG react.JPG

Ratings

Given 7🗳️ 4🗨️

Feedback

anthony Marmont
22. Apr 2020 · 00:04 UTC
Nice stuff :)

![pocket bomb.PNG](///raw/ca0/51/z/3214c.png)

Really clean mechanics, nice visual style too.
MuchosWaffles
27. Apr 2020 · 02:28 UTC
Nice job! The interpretation of the theme was unique and the gameplay was fun and easy to grasp. Great job on the audio and graphics, too. :D
MiltonNH25
27. Apr 2020 · 04:02 UTC
Good job on the game. I enjoyed the concept and the swapping between different tasks. I would have loved to see even more of them. The graphics were well done and fit the game well.
melomel
27. Apr 2020 · 04:44 UTC
Pretty good, I like that pressing a big red button delays the bomb. I'd love to see more activities. Overall, a solid game.
ultrarat
27. Apr 2020 · 04:44 UTC
Clean execution of a simple clear concept.
I could see a bit more feedback about how much time a successful minigame action bought you being useful.

![PocketBombHighScore.PNG](///raw/17b/1/z/33613.png)
samsdevlog
27. Apr 2020 · 05:24 UTC
## What I liked:
- Art is excellent
- Sound design is great and it fits
- Love the Wario ware like minigames

## What could be improved
- Punishments for messing up mini games. I noticed I could just cut all wires without listening to the phone, and it would still count.
- More variety of mini games

Overall excellent work!
Alaska
28. Apr 2020 · 06:34 UTC
This was fantastic. It's like Warioware meets Keep Talking And Nobody Explodes, which is a wonderful combination. The only criticism I have is that I wish there was some punishment for messing up mini-games, since we can just snip all the wires without really caring what color they are. Other than that though, absolutely well done.
TheShamo
09. May 2020 · 13:08 UTC
Very nicely made game. The graphics are well made, the sounds effects fit the mechanics well and definitly give a good intensity to the game.

Very well done especially in 48 hours !

GG