Division Decisions by Sn4pi

[raw]
made by Sn4pi for Ludum Dare 46 (JAM)

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1983

Although the Great War has ended, it gave way to another kind of war.
Split up between the Winning Factions, Centralia has been divided into Westland and Ostland.
A massive wall splits the two countries, symbolizing the Mistrust between East and West.
As a last ditch effort, the Allies contract an independent diplomat to try to change things.

Keep the relationship between East and West alive - Keep the dream of a united Centralia alive!

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Division Decisions is about making decisions - and balancing Allied Trust, Civilian Contentment and National Safety in East and West.

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Division Decisions is entirely controlled with the mouse.
By pressing F2 the game window will be centered.
The resolution of the game can be changed by pressing '+' and '-' on your numpad (windowed mode only).

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Code - Sn4pi Art - Peringo Music - Artverwandt ( https://soundcloud.com/artverwandt )

Update : Fixed a scaling bug that sometimes crashed the game and in one instance froze our PC.

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Ratings

Overall 279th 3.943⭐ 37🧑‍⚖️
Fun 879th 3.486⭐ 37🧑‍⚖️
Innovation 312th 3.8⭐ 37🧑‍⚖️
Theme 574th 3.972⭐ 38🧑‍⚖️
Graphics 424th 4.176⭐ 39🧑‍⚖️
Audio 274th 3.875⭐ 38🧑‍⚖️
Humor 698th 3.313⭐ 34🧑‍⚖️
Mood 301th 3.941⭐ 36🧑‍⚖️
Given 43🗳️ 45🗨️

Feedback

Billnotic
20. Apr 2020 · 23:26 UTC
Link isn't working.
vidim888
20. Apr 2020 · 23:29 UTC
Looks like your link is broken.
SaadSirius
20. Apr 2020 · 23:38 UTC
Absolutely amazing art,im wondering how were you able to make your art and complete the game within time?.
DecadeDecaf
20. Apr 2020 · 23:43 UTC
Game looks cool, @ me when the link works.
Throf
20. Apr 2020 · 23:52 UTC
Link isn't working
peringo
20. Apr 2020 · 23:55 UTC
@billnotic
@vidim888
@DecadeDecaf
@Throf

Link should be working, another one should be up in a couple of minutes if the site can handle it again.
slimabob
21. Apr 2020 · 00:15 UTC
I love this game! The "Papers Please" aesthetic is super appealing, and you both did a wonderful job on the game. Excellent job!
mike09123
21. Apr 2020 · 01:00 UTC
Like the look.
DutssZ
21. Apr 2020 · 01:26 UTC
I can't download the zip file for some reason
Rionisse
21. Apr 2020 · 02:55 UTC
I really like this style. This game looks so solid.
DaimiloDev
21. Apr 2020 · 11:50 UTC
wow, really good idea, i like the soundtrack, very simple but really fun!
Rikitaner
21. Apr 2020 · 12:27 UTC
I like this a lot. The concept is great and the visuals and audio fit well with the theme. I had a lot of fun playing it and will most likely come back to it in the future!
Marxy 37
21. Apr 2020 · 14:05 UTC
I feel like the events that show up on the map need do gime more feedback of what bar they increase/decrease.

Overall very neat idea and fun game. (Especially good mood)
Good Job!!!
abk507
21. Apr 2020 · 15:16 UTC
By far the best game i've played in this jam till now! The idea is really cool and the art is brilliant!
Rongefilet
22. Apr 2020 · 13:41 UTC
When going to the next day if the papers are up they get pushed down but I cannot put them back up, I play on Linux through Wine so maybe the issue come from there. Anyway I managed to take the habit of closing it at 18:00.
I ended up playing it way more than other games I tested and absolutely was not able to win, but I'll go back. My favorite game in the Jam so far, giving off a bit of a Papers Please vibe. Nothing to add really, just a very well made game, congrats
(I was really pleased that others had took the theme in a less literal way, I've protected so much critters and tend to so many fires so far)
Crochar
22. Apr 2020 · 13:42 UTC
Good execution. Heavy papers please inspiration. Maybe the font could be clearer.
peringo
22. Apr 2020 · 14:09 UTC
@crochar
Absolutely trying to reproduce a papers please-esque mood, so that's great! The font is intentionally trying to look a little obfuscated in headlines ( I tried copying an old german font somewhat ), but we messed up pixel-scaling so a lot of it looks crooked and isn't displayed right in game.
peringo
22. Apr 2020 · 14:15 UTC
@rongefilet That's some mighty praise! We didn't encounter the bug you describe, so I "hope" it's based on the emulation. Cool that it works at all though, we can't compile for anything but windows right now so it's great that you found a way to try it out. Thanks!
_Kassjak_
22. Apr 2020 · 14:33 UTC
Awesome art style and idea! Scaling doesn't seem to work well though. Stuff looks more clumped together in 1280x720 if I compare my game to this page's screenshots. The scaling also screws up button visibility, meaning that the buttons go off-screen and I can't click on them.
![scaling.PNG](///raw/615/a1/z/3259b.png)
![busdh.PNG](///raw/615/a1/z/32599.png)
🎤 Sn4pi
22. Apr 2020 · 14:42 UTC
@kassjak If you have problems with the resolution, try pressing "+" and "-" on your numpad when the game Starts. This will change the size of the game window. Also by pressing F2 the window will be centered, allowing you to move the window around. I will mention this in our description ASAP. Thanks for your response!

Edit: Nevermind @kassjak I just forgot to re-implement one important line of code before publishing so I reuploaded a new version fixing this weird AND game-breaking bug (I tried to fullscreen and my whole PC crashed.. whoops) It should work for every resolution now without breaking your pc!
OrdiNeu
23. Apr 2020 · 01:15 UTC
Interesting game, but I was confused as to what the meters were. The first is civilian happiness, the second is defense and the third is... desire for peace? Or peacefulness?

Also things kept on popping up right before the level ended so I kept on missing events.
WZQXRYS
23. Apr 2020 · 01:54 UTC
Wow this was very well thought out, nicely polished game with good twist on the theme. Well done!
peringo
23. Apr 2020 · 02:09 UTC
@ordineu It started out as peace but functions more as Allied "Trust"; Peace as in peace between the Eastern and Western Allies. The meters are definitely not explained enough and we should've avoided that. Thanks for playing, still!
Geckoo1337
23. Apr 2020 · 05:19 UTC
Amazing game which reminds me another one - Papers Please. I really liked the art style and the main gameplay. The way you manage the theme is really interesting - maybe one of the most clever which I saw for the 46th LudumDare. Each action has its own geopolitic consequence and I had fun playing. The military music is good and gives some tense mood. A solid entry in less than 3 days - it's really impressive. Well done!

PS : thank you for your feedback and your kind words. I wish you the best ++
Duck Reaction
23. Apr 2020 · 17:13 UTC
The art style is very nice, the illustrations are beautiful and contribute to build an intense atmosphere. I like the music also. The only drawback is the font, it's nice but not really readable and there is lot of stuff to read.

I'm confused about the meters and how events influence them, a tutorial should help the player to better understant the mechanics.

I enjoyed play it, good work !
Specturnal
24. Apr 2020 · 18:38 UTC
I quite enjoy playing it, and the effort put into making so many events is really amazing. The lego city meme event got me unexpectedly, love the reference. XD The difficulty is just about right, while musics also sound nice. Great work!
BitPokit
24. Apr 2020 · 21:49 UTC
Saw this in a livestream and had to try for myself! I was not disappointed! Absolutely fantastic art and UI, and the music and sound was just as amazing. Highly underrated game that is both creative and unique. One of the best entries I've played! Excellent job! :smiley:
Drums
25. Apr 2020 · 03:25 UTC
Very interesting and unique game! Quite a bit of reading but I know that's the whole point! There's a lot of detail and it looks great. Balance felt good and over all it's great! Thank you for making this :)
ursagames
25. Apr 2020 · 03:32 UTC
Hello! Your game was played during my stream!

If you want to know the timestamp of when your game was played you can see it in this spreadsheet:
https://tinyurl.com/yau8hjzn

And then look in my latest videos and find your game being play (after the current stream ends)
https://www.twitch.tv/ursagames/videos
DaniBoySan
01. May 2020 · 17:31 UTC
Very interesting and cool game!
Jupiter_Hadley
09. May 2020 · 11:22 UTC
Neat concept. I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/S9pVfrriZ3E
GameOverMexico
11. May 2020 · 15:26 UTC
It is a little slow, I would like a little more fluency when you go to level 11 or newspaper, and I think I won a trophy, the idea is interesting but I would like more graphics to make it excellent, good job!
![trofeo.jpg](///raw/aa6/03/z/33fe7.jpg)
Honest Dan
11. May 2020 · 19:44 UTC
A lot of depth and really good mood to the game. I think it was just a bit too difficult to understand what was going on. You start to figure out what changes what as you go along - but for a jam game I feel maybe the learning curve was a bit steep and it felt a bit random and the outcome of the game not strongly influenced by my actions (emphasised if you don't understand the impact of your actions). Love you got achievements in and included them on your title screen.