Connection by Trifectuh

AGENT [REDACTED],
As the last surviving member of [REDACTED] you are hereby tasked with the following mission:
The alien threat has destroyed or commandeered all but one remaining U.B.C.S. (Unmanned Battlecruiser Class Starship). We are confident that this ship can hold off the ongoing invasion, but our opponents are already working to defeat our connection to the cruiser and control it for themselves.
If the connection is lost, Earth is theirs.
Keep it alive.
Instructions (also available in-game)
- Drag a connection card from your hand (bottom) to an empty slot to play it. Played cards will remove adjacent opposing cards in the direction(s) indicated. You must play 2 cards per turn. Your opponent will play 3.
- Your opponent's connection cards will disable a slot until you next play a card in it. If all 4 slots in a lane are disabled, that connection will be lost (out of play) permanently. If 2 of the 5 lanes are lost, the game ends in defeat. If a full-board state is reached and you have more active connections than your opponent, you win.
- Keep 4 of the 5 connections (vertical lanes) active until the turn limit is reached to win the game.
About
Connection is my first solo gamejam submission. All art/music/sounds/code are my own. As such I very much appreciate any and all feedback no matter how harsh or "constructive," so lemme have it.
Tools
- Godot Engine
- Paint.NET
- Ableton Live
Note
- If you use Brave Browser, you'll need to go 'shields down' on the itch page for the game to load. I'll upload native versions at the deadline.
- Native exports will be uploaded shortly after submission.
Ratings
| Overall | 703th | 3.709⭐ | 45🧑⚖️ |
| Fun | 302th | 3.83⭐ | 46🧑⚖️ |
| Innovation | 91th | 4.068⭐ | 46🧑⚖️ |
| Theme | 1907th | 3.295⭐ | 46🧑⚖️ |
| Graphics | 2035th | 2.864⭐ | 46🧑⚖️ |
| Audio | 950th | 3.298⭐ | 44🧑⚖️ |
| Humor | 1922th | 2.081⭐ | 33🧑⚖️ |
| Mood | 1180th | 3.417⭐ | 44🧑⚖️ |
| Given | 39🗳️ | 52🗨️ |
Overall, I enjoyed the game! Thanks!
Thanks again!
Anyways thanks so much for playing!
Thanks so much for playing!
Thanks for the kind words on the music and sfx too. Was fun to make.
Had a hard time coming up with a game under the theme early on and just went with the first thing I thought of, but I totally get that its not as *on-theme* as it could be.
Thanks again for playing!
I'm toying with a multiplayer symmetrical version though. I think that could be really fun. Thanks so much for playing and taking the time to leave feedback!
I do think I agree that there may be too much to pay attention to, or too many random variables. Things like your suggestions for smaller hand sizes, symmetrical multiplayer mode, or preset decks with certain numbers of certain cards are all things I'll be looking into after a little break from staring at the code :)
Thanks again!
Had the card disappearing glitch that others have mentioned.
Audio was really nice as well!
I'll give your game a play later tonight or tomorrow! Thanks again!
Appreciate your input a ton! I'll give your game a play tonight or tomorrow
Try going for a compo if you are doing everything solo, this would have been a very strong compo entry!
And I'd love to submit to compo one of these days. Lost all of Saturday during this one so wasn't really a possibility this time.
Thanks again :)
Glad you had a good time. If you have any questions about the specific rules of the game let me know. Cramped for time at the end of the jam and didn't get the tutorial in that I wanted to include.