Orphic-CLI [TOOL] by Kyle O
The Orphic CLI is a developer tool to provide ingress and outgoing streams of data that can include video and game design while live. My goal with it is to remove as many barriers to entry as possible between a non-internet user to share their progress with web development, gameplay, and creative projects.
To install the CLI to your node shell globally: npm i -g @obrienk/orphic-cli Live Preview: https://orphic.enterprises/orphic-cli
From there you can use the orphic command to instantiate git support for a new project, or bc-mvc to instantiate a MongoDB project.
v0.0.3 commands on Vimeo: https://vimeo.com/user123644748/review/469738073/8db5c90bbc
Ratings
| Overall | 630th | 1.233⭐ | 17🧑⚖️ |
| Theme | 629th | 1.433⭐ | 17🧑⚖️ |
| Audio | 498th | 1.333⭐ | 17🧑⚖️ |
| Given | 26🗳️ | 11🗨️ |
Comp 02 : 27
ty for support
Cheers for any feedback on the experience as a developer.
You clearly know what you're doing. And on some level you *have* to be aware that just a few more people doing what you do will absolutely break this community.
I just want to know *why* are you doing this? I mean it's not like there will be any consequences for you either way, because this site is not moderated. So I'd honestly like to know *why* are you doing this to us?
please ping me if you update those pages?
Zero. @zeonblue @timeloopedpowergamer
I installed the NPM, it doesn't do anything but copy a few directories. I tried the live demo. It just makes noise.
This is really bizarre. Reminds me of Terry A Davis
Most dev teams work in git (or hopefully some version of Source Control!) and this initializes git repositories for JavaScript and TypeScript. Thatl makes it easier for anyone to deploy web apps and games to the internet in a basic form. I am working on implementing Swift and SwiftUI as well as TDD concepts to make as an easy of an on boarding process as possible.
The UI while a neat concept is currently limited to that, as you can see in the NPM package only limited customization would be possible with its current dependencies (namely chalk). I’m hopeful though that if this project gains any traction that others might lend a hand to the design work which I’m very out of practice with. Similar thoughts to the sound design which might be a good point of reference but shouldn’t be a representation of the final product.
With Ludum Dare 47's theme 'stuck in a loop', I was quickly reminded of a project I'd been meaning to undertake for some time: a developer-centric CLI that augments elements from some of my favorite things: code, creative projects, and gaming. I will be the first to admit it's very rough for as an early a release it is, but I've started working on it again with hope to be more prepared for the next Ludum Dare where I can use it to jumpstart my next project.
You can view the Vimeo vod to see the commands in action, but it's not game-like in its current state which was the goal of mine from the start (make the command line fun). Instead of being prompted for git, it might ask what type of project you'd like to create instead (code, creative, game) and manage the back-end work for you as it loads up relevant files for the project you decided to move forward with.
The reason this is an infinite loop/stuck in a loop is because the project could really go on infinitum, say for example you wanted to add golang support or Unity-engine.