Lucy Liuper (~DreamLooper) by Prostone

ABOUT
Little Lucy has lost her teddy bear and is stuck in a recurring loop trying to find him! Help Lucy with the help of her past selves and find the teddy bear, so she can sleep peacefully.
CONTROLS
- WSAD / ARROWS - Controls Lucy's movement
- Space - Jump
- E - Interact (e.g use near a lever to switch)
- R - Lucy falls asleep to start another day
You can also use a controller though it is not tested so any button can be anything.
NOTES
We wanted to add more to the level with additional features and add audio as well, but we didn't have time to work on this on the last day of the JAM, since our work has caught up with us. So it is more of a proof of concept of some mechanics, but it was a great fun to develop and test in a team!
TOOLS
- Unity 2020
- Visual studio 2019
- Photoshop
| Youtube | https://tinyurl.com/y44v7vk7 |
| Youtube | https://tinyurl.com/y44v7vk7 |
| Youtube | https://tinyurl.com/y44v7vk7 |
| Youtube | https://tinyurl.com/y44v7vk7 |
| Youtube | https://tinyurl.com/yxte22z7 |
| Original URL | https://ldjam.com/events/ludum-dare/47/lucy-liuper-dreamlooper |
Ratings
| Overall | 1462th | 2.938⭐ | 34🧑⚖️ |
| Fun | 1294th | 2.875⭐ | 34🧑⚖️ |
| Innovation | 1100th | 3.048⭐ | 33🧑⚖️ |
| Theme | 488th | 3.891⭐ | 34🧑⚖️ |
| Graphics | 1457th | 2.453⭐ | 34🧑⚖️ |
| Humor | 1046th | 2.32⭐ | 27🧑⚖️ |
| Mood | 1365th | 2.75⭐ | 34🧑⚖️ |
| Given | 27🗳️ | 42🗨️ |
I missed some sound or music.

However, Online WebGL one worked so I got to enjoy this game. I gotta say I have spent more time playing your game than any other at this Ludum Dare. It has a very unique mechanic, at least I've never encountered such an approach in a game before. The premise and the level is fairly simple, but the genius of the game loop you created makes it super interesting. I could not put the game down until I beat it, and boy, it took a while.))
Fantastic game. Slap some music + SFX-s onto it, add more levels and it would deserve a place on steam.
Also, this is easily the best realization of the theme I have seen at this Ludum Dare, — gameplay is built directly around a time loop mechanic and it is a lot of fun too. Great game!

By the way, it would have been cool if the minimum number of Lucies required was 4, with the last one coming back all the way around the level and climbing up to the final objective. I tried to beat the game with as few clones as possible, but even with my copies holding elevator buttons and constantly opening doors for me I could not climb back to the bear after the final task, so had to utilize an extra copy. It is a very smart and overall outstanding game. Congratulations and thank you for making it! :)
P.S. Read about wall jumping exploit in the comments now, it is funny. It breaks the game in many ways cause you can get out of bounds with it quite easily. But I am actually not sure if you can climb on the second elevator without it. I didn't realize wall jumps were unlimited but I did bounce off the second elevator platform's edge to get on top of it, — I just assumed that was the only spot where you could do that. xD
Oh, and if you replace green sleeping grass with like a poppy field that mechanic would become much more intuitive. ;)
____________________
May @iodi watch over you!
Thanks for the alert on links, no idea why they stopped working, but I refreshed them with new ones :]