Keep it alive by PD Dev
A game where you not only have to keep yourself alive, but also your enemies.
| Youtube | https://gitlab.com/Proteus106/ludum-dare-46 |
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| Original URL | https://ldjam.com/events/ludum-dare/46/keep-it-alive-13 |
Ratings
| Overall | 2221th | 2.974⭐ | 21🧑⚖️ |
| Fun | 1610th | 3.132⭐ | 21🧑⚖️ |
| Innovation | 2332th | 2.553⭐ | 21🧑⚖️ |
| Theme | 2336th | 2.868⭐ | 21🧑⚖️ |
| Humor | 1930th | 2.063⭐ | 18🧑⚖️ |
| Mood | 2059th | 2.833⭐ | 20🧑⚖️ |
| Given | 26🗳️ | 8🗨️ |
Feedback
Fictions
20. Apr 2020 · 09:07 UTC
I wish that there was more feedback on the player character getting hit.
🎤 PD Dev
20. Apr 2020 · 11:24 UTC
@fictions I've just fixed this issue by making the player blink when he took damage. I've already uploaded the new version, so if you want to try it, go ahead.
Vignesh Raj
20. Apr 2020 · 16:27 UTC
UI elements were too small but overall nice game.
Divic
20. Apr 2020 · 16:41 UTC
Nice! a fun little game. I really dig the music and the sfx.
🎤 PD Dev
20. Apr 2020 · 16:54 UTC
@vignesh-raj @divic I'm glad you like my game. I guess this is what I made it for :sweat_smile:. @vignesh-raj I'll do better next time.
tompudding
20. Apr 2020 · 17:11 UTC
I made a video of playing: https://youtu.be/yk93lfxspmE, it was fun! The invincibility mechanic might be a bit strong now though.
🎤 PD Dev
20. Apr 2020 · 17:16 UTC
@tompudding Thank you for your very positive response. I guess I could have lowered the invinicility time. I just wanted to make sure that you don't get hit over and over again.
AstroLabe
20. Apr 2020 · 17:27 UTC
Fun game, good job! Hell mode name deserved xD
🎤 PD Dev
20. Apr 2020 · 17:29 UTC
@astrolabe Thanks for your positive reply. Fun fact: I never completed Hell Mode myself, and I was a bit worried, it may be impossible.
Prackli
20. Apr 2020 · 18:38 UTC
The diffculty setting were a nice touch, Hell mode is far the best :D
kantal
20. Apr 2020 · 18:52 UTC
I love the idea of the game.
matt2728
20. Apr 2020 · 20:10 UTC
Great job! Loved the way the fire reflected when I accidentally walked through it. TY for the easy mode hehe. Tried hell mode after that and didn't last long at all. The font on the difficult modes was hard to read due to color choices (but that is hardly worth mentioning it is so minor, but wanted to give some constructive feedback). Great job overall!
eduardogacn
29. Apr 2020 · 01:33 UTC
very fun game with high difficulty
Matootsy
03. May 2020 · 03:59 UTC
It's an interesting design of classical game, with the level design like a snake with all the enemies around. Even if it is not in theme (Keeping the enemies alive, if you cannot do anything against them ^^. Or perhaps i miss something?). The easy mode is very easy, The challenging one very difficult. This small game concept is working well. With polish and more features it could be really good.
JDK2209
03. May 2020 · 17:59 UTC
The concept is nice and the difficulty changes are very well done. It lacks a little polishing, especially on level design as some enemies attacks don't seem avoidable at all and can be a little frustrating after a while. Sound design was great. Good job overall!!