LoopingAges - LD47 by MorpheusZero

[raw]
made by MorpheusZero for Ludum Dare 47 (COMPO)

LOOPING.PNG

Looping Ages is an idle/incremental clicker game built in the web that follows the path of a time traveler that is stuck traveling through various ages of history searching for Paradox Tokens that will help them fix The Time Continuum and get out of this loop!

This is my first ever game I've ever made. I'm fond of clicker type games and since I have no experience yet with actual game engines, I opted for building something simple in the web using technologies that I am familiar with. I hope you enjoy!!

Ratings

Overall 598th 2.6⭐ 22🧑‍⚖️
Fun 563th 2.5⭐ 22🧑‍⚖️
Innovation 613th 2.275⭐ 22🧑‍⚖️
Theme 559th 2.725⭐ 22🧑‍⚖️
Graphics 610th 1.775⭐ 22🧑‍⚖️
Humor 348th 2.35⭐ 22🧑‍⚖️
Mood 560th 2.3⭐ 22🧑‍⚖️
Given 18🗳️ 11🗨️

Feedback

Tero Pulkkinen
05. Oct 2020 · 01:05 UTC
it started nice with nice logo and crossfade, but then you ended up with a web page?
05. Oct 2020 · 01:13 UTC
Tired of clicking, should change it.
Dharby
05. Oct 2020 · 01:13 UTC
Love the idea of a web game. Not sure clicker is the most fun category. Nice work though!
AdroitConceptions
05. Oct 2020 · 01:20 UTC
- my second loop didn't require any progress other then clicking 'next' over and over
- had a functional story
Phlip45
05. Oct 2020 · 03:09 UTC
Not sure if there is a bug but I finished it [0] hours it said (which is true). Got my first time paradox token and then the ages were already complete when I got to them. Clicked 2111 times.

One note is that in your CSS code you should put in user-select:none; on anything that you plan on having the user click on so that it doesn't keep trying to select other portions of the page.

As a fan of clicker games I thought it was interesting that your two resources purchased each other. That part actually really fits the theme of being in a loop.
🎤 MorpheusZero
05. Oct 2020 · 14:06 UTC
@adroitconceptions Yeah I found this bug too late and didn't have the time to go back and modify my math to balance it out better. I'm glad I was able to finish "something" though. Thanks for playing :]

@phlip45 Thanks for checking it out and the CSS tips :)
CaiClone
05. Oct 2020 · 16:35 UTC
1077 clicks later I can say I Enjoyed the game! Having two currencies interact and losing all the built resources every era gave it a distinct feeling, I also liked the tidbits of info that kept appearing on the bottom right although I enjoyed the ones on the earlier eras more.
PeachTreeOath
09. Oct 2020 · 00:28 UTC
Great entry for your first transition to this side of the dev world :)

I've played just about every idle game out there myself, so I already had an autoclicker on hand to play through your game which helped a ton. It's a great start and I thought the theme fit very well.

If you did have more time, where would you take this? There's always so many routes a clicker can go, whether it's more resources, or more upgrades, or a new mode altogether.

![asdf.JPG](///raw/649/1/z/39c15.jpg)
dxk2294
09. Oct 2020 · 06:49 UTC
Love to see incremental games in LD, I had fun with this game!

I feel like there's a bit too much clicking, it'd be worth toning down the need for it faster. I also think some age-specific resources/upgrades would have been really interesting, the lonely thoughts are nice but don't meaningfully contribute to the gameplay. Nice job!
Tino
10. Oct 2020 · 23:34 UTC
Congratz for your first game ever made and thanks for sharing it!! Keep it up!
PerfectSquare
10. Oct 2020 · 23:52 UTC
Congrats on your first game! I really liked that you told a story and had the player pick a name for their hero. It didn't change the gameplay at all but made me feel more invested in getting to the end and fixing the time continuum.
Capt.Theo
11. Oct 2020 · 18:14 UTC
At first I was scared when I saw it's clicker game, but you've got pace of the game exactly right! Good work.
Itskdog
16. Oct 2020 · 23:39 UTC
Some good ideas here. Clicking was a little too much. Nice bit of history.
Harmadillo
17. Oct 2020 · 14:29 UTC
Some more variety on the clicking would be nice. The second loop seemed a bit broken. Liked the "lonely thoughts" and historical text.