DITAZURE by BJakubowski
DITAZURE is an arcade game;
You wake up in deep darkness, kinda nowhere, surrounded by the voices;
Your only hope is power core which is slowly discharging;
You need to power it up, but how?;
Wait...., I think I see someone....
Oh sh*t;
Try to survive as long as you can and share your score;

I've made this game for Compo, fortunately made it on time (like in half time);
Technical info: -Made with Unity Engine -Sprites and Animations were done in Aseprite -Music and SFX were made in FL Studio 20 -Coding made in Visual Studio (hate this tho)
All things weer made by myself during this Ludum Dare; Even this voices and distorted background music, I've recorded it by myself, yesterday (19.04) at 7 am;
Change log: 1:41 (UTC) 20.04.20 -Fixed score, it was counted from previous if you replayed level from the game Just added "score = 0" to Game class OnStart() method
Ratings
| Overall | 646th | 3.315⭐ | 29🧑⚖️ |
| Fun | 683th | 3.093⭐ | 29🧑⚖️ |
| Innovation | 748th | 3.019⭐ | 28🧑⚖️ |
| Theme | 442th | 3.759⭐ | 29🧑⚖️ |
| Graphics | 588th | 3.352⭐ | 29🧑⚖️ |
| Audio | 313th | 3.38⭐ | 27🧑⚖️ |
| Mood | 185th | 3.667⭐ | 29🧑⚖️ |
| Given | 22🗳️ | 23🗨️ |
*edit
Oh yeah, now I see
**edit
Quick fixed that just before submission end
Nice control guide.
CONS: Sometimes enemies spawn too close to react.
Funny concept, it took me some runs to understand how I could recharge power.
I like that you made some efforts for sound design (the whispers)! So good job there!