Chrono Drift by Katherine Stark

[raw]
made by Katherine Stark for Ludum Dare 47 (COMPO)

Your spaceship's flux capacitor is damaged, and you're caught in a chronal loop! Fix the capacitor before the chronal flux builds up and resets you back to the beginning.

Platform: Desktop, web browser (HTML5 Canvas/JS)

Controls: Keyboard

Frameworks used:

ZzFx SFX Generator by @KilledByAPixel

Ratings

Overall 476th 3.083⭐ 26🧑‍⚖️
Fun 389th 3.104⭐ 26🧑‍⚖️
Innovation 382th 3.125⭐ 26🧑‍⚖️
Theme 446th 3.271⭐ 26🧑‍⚖️
Graphics 496th 2.875⭐ 26🧑‍⚖️
Audio 393th 2.771⭐ 26🧑‍⚖️
Mood 404th 2.957⭐ 25🧑‍⚖️
Given 36🗳️ 18🗨️

Feedback

Nick Barrash
05. Oct 2020 · 00:21 UTC
Cool concept, really good execution!
irwatts
05. Oct 2020 · 00:22 UTC
Cool parallax effect with the stars! This was more difficult for me than it initially seemed. I kept building up too much momentum, which would send me flying an unrecoverable distance.
Nikos
05. Oct 2020 · 02:30 UTC
Nice concept. I like that you used the astronaut emoji as your player :). The little tinkles when you collect a component are lovely. It would be nice if the space key also slowed down the speed.
MiniBetrayal
06. Oct 2020 · 06:25 UTC
Fun game, i kept expecting the space button to slow me down as well and kept getting caught out by it. Nice concept though.
Hank Ather
08. Oct 2020 · 22:42 UTC
I always love struggling with zero-g controls. Great little prototype!
tigerfinch
08. Oct 2020 · 22:46 UTC
Nice game - the control scheme was challenging but fun to try and master!
Flying Basement Studios
11. Oct 2020 · 17:22 UTC
Nice concept. It was quite challenging to learn to control the astronaut, it happened to me quite often that flew off very far. I'm not sure whether a way to slow down the astronaut would be good or not. It would definitely make the game a little bit less challenging but hard to say whether it is a good thing or not.
Balance686
12. Oct 2020 · 00:09 UTC
I like how you captured the feeling of floating in space! It took me numerous loops to complete but I was along for the ride. The parallax with the stars is nice and the sound effects match the aesthetic of the game. I think having space also decelerate you a bit would probably be nice but it might make it too easy (possibly combined with the loop resetting your component count?). I had fun - nice compo submission!
Garywiss
12. Oct 2020 · 22:41 UTC
Nice concept, fun game, I like the subtle parallax with the stars in the background. Good job !
Jimbly
13. Oct 2020 · 03:22 UTC
Stars in the background looked really nice, and something slightly more than just parallax going on, or were my eyes tricked?

Enjoyed this, was very challenging and satisfying. Took me 11 loops to collect all the lil' bits.
VPhyre
15. Oct 2020 · 19:41 UTC
Your game is very challenging and fun. I liked the mechanics, the graphics and the sound. The control is a little complicated to understand at first, but then I got used to it. The movement of the character, really gives the feeling of being moving in space. Very nice! Congratulations.
Frank Gevaerts
18. Oct 2020 · 12:41 UTC
Well done! I'll need another few attempts to actually properly understand the movement, but that's really what the game is about, I think :) Graphics and audio work well
itsdanidre
24. Oct 2020 · 18:25 UTC
Interesting loop. As others have mentioned, it was indeed difficult navigating with the acceleration; but I collected all in the end.
The Sin Preacher
26. Oct 2020 · 17:24 UTC
The controls are really hard at the beginning. But I like the concept