Egde Fault by crazyrems
https://youtu.be/Ga2IuizmGRs
After the last invasion of monsters, the king decided it was up to you to defeat the waves of incoming monsters to keep the town alive.
The game lacks of gameplay and menus, also there is no sound unless you play the fixed post-compo version. So far you can walk and fight with the default scorpion. If you get hit 4 times you are dead, but if you manage to hit the scorpion a dozen times, you will defeat him.
Controls:
- WASD/left joystick: Move
- Left mouse/A: Attack
- Space/B: Jump
- Escape/Start: Quit
Ratings
| Overall | 1022th | 2.722⭐ | 20🧑⚖️ |
| Fun | 1026th | 2.417⭐ | 20🧑⚖️ |
| Innovation | 1020th | 2.472⭐ | 20🧑⚖️ |
| Theme | 1062th | 2.25⭐ | 20🧑⚖️ |
| Graphics | 427th | 3.583⭐ | 20🧑⚖️ |
| Mood | 934th | 2.528⭐ | 20🧑⚖️ |
| Given | 22🗳️ | 9🗨️ |
It seems you used Godot.
I use it too. When I export for MacOS I get a .dmg
@cowa I’m looking to rebuild it with different settings.
@landerack the game is mainly missing visual and audio feedback. I hope you appreciated the rest of the… demo?
@chuchuw I animated every node within Godot via the animation node. Their positioning is just discrete instead of continuous so it makes that effect of chained static poses. I animated this at 5fps.
It's hard to tell when the scorpion is attacking, and it can be killed very easily by holding W and spamming attack. There isn't really much gameplay here to talk about.
On a technical level, this game is broken; though the art style is headed somewhere. The colours work very well, and the models look nice. I find the animations are a little weird, where some parts are choppy and some are smooth, or at some angles it's hard to tell that the character is even walking. The blood particles kind of conflicts with the style.
Overall this game needs some more time to work on that’s for sure. But at least it’s online in time. Thank you for playing my ~~game~~ demo.