{"author_link":"\/users\/jadw1","author_name":"Jadw1","author_uid":"1034946","comments":[{"author_name":"the_martijn","author_uid":"1189063","time":"2020-04-21T09:07:38Z","epoch":1587460058,"modified":1587460058,"text":"Nice idea! Loved the look of it!","likes":1,"format":"md"},{"author_name":"Timo Strating","author_uid":"1002619","time":"2020-04-21T09:16:01Z","epoch":1587460561,"modified":1587460561,"text":"nice twist on the art style","likes":1,"format":"md"},{"author_name":"Sunti","author_uid":"1078092","time":"2020-04-21T09:42:56Z","epoch":1587462176,"modified":1587462176,"text":"the graphics are nice, I'd have loved to see some more gameplay as it is a little too short. Nice little game btw!","likes":1,"format":"md"},{"author_name":"Darylsteak","author_uid":"1052965","time":"2020-04-22T10:15:29Z","epoch":1587550529,"modified":1587550529,"text":"I like the artstyle alot, and I really like the respawn system. Only wish it was a little longer.\n\nAlso, question: are you suppose to be able to relight the match at previous campfires? Because I would run back sometimes and then just idly stand beside it hoping it would lol.\n\nNonetheless, nice game!","likes":0,"format":"md"},{"author_name":"Piotr Krzystanek","author_uid":1185481,"time":"2020-04-22T21:17:08Z","epoch":1587590228,"modified":1587590228,"text":"Thank you for your opinions. The relighting was a planned feature which I think we simply forgot about during the last hours of the jam. We actually switched ideas mid-jam 180 degrees, both in style and gameplay. I do think it was worth it however!","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T04:18:25Z","epoch":1588738705,"modified":1588738705,"text":"![Minr1.png](\/\/\/raw\/bc7\/6\/z\/33c7a.png)","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T04:19:20Z","epoch":1588738760,"modified":1588738760,"text":"![torch.png](\/\/\/raw\/bc7\/6\/z\/33c7b.png)","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T04:35:17Z","epoch":1588739717,"modified":1588739717,"text":"An\u00e1lise...\n\n1 - Mec\u00e2nicas, Aprendizado e Fluxo:\nJogo com mec\u00e2nica de avan\u00e7ar sobre perigoso atrav\u00e9s do desbloqueio de ferramentas e capacidades.\nA apresenta\u00e7\u00e3o visual \u00e9 relativamente simples, mas bastante funcional.\nAs formas de intera\u00e7\u00e3o s\u00e3o facilmente compreendidas (e entregues pouco a pouco).\nO fluxo de jogo parece bastante balanceado (ao meu ver), talvez por se tratar de uma aventura curta, ou por nos dar (ao mesmo tempo) nostalgia (de jogos similares antigos) e uma narrativa (que por menor que seja, ainda \u00e9 interessante).\n\n2 - Gr\u00e1ficos, \u00c1udio e Narrativa:\nExtremamente simples (com ressalvas, pois h\u00e1 alguns efeitos especiais).\nComo a m\u00fasica n\u00e3o est\u00e1 para ser avaliada, creio que n\u00e3o seja autoral (fica a dica de criar algo autoral de mesma ou melhor qualidade, caso pretendam avan\u00e7ar com o projeto).\nA narrativa pode ser reconstru\u00edda com base no que j\u00e1 foi feito, caso a ideia seja construir diversos est\u00e1gios.\n\n3 - Cultura:\nRemete a jogos de apar\u00eancia similar do passado, isso traz nostalgia e outros sentimentos interessantes (quer o jogador conhe\u00e7a jogos assim diretamente, quer ele s\u00f3 tenha ouvido falar).\nCreio que se o projeto for estendido, seria algo muito interessante como pe\u00e7a de releitura desse passado.\n\n4 - Monetiza\u00e7\u00e3o:\nS\u00f3 consigo imaginar (at\u00e9 agora) que este jogo poderia monetizar para smartphones caso seja vendido em cap\u00edtulos, com diversos gratuitos e alguns adicionais, al\u00e9m de propagandas.\nCreio que desta forma, poderia contar uma hist\u00f3ria maior (isso demandaria novas formas de controlar o jogo, por outro lado). ^^","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T04:35:34Z","epoch":1588739734,"modified":1588739734,"text":"Analysis...\n\n1 - Mechanics, Learning and Flow:\nGame with mechanics to advance on dangerous by unlocking tools and capabilities.\nThe visual presentation is relatively simple, but quite functional.\nThe forms of interaction are easily understood (and delivered little by little).\nThe game flow seems quite balanced (in my opinion), perhaps because it is a short adventure, or because it gives us (at the same time) nostalgia (from similar old games) and a narrative (however small it is, it is still interesting).\n\n2 - Graphics, Audio and Narrative:\nExtremely simple (with reservations, as there are some special effects).\nAs the music is not to be evaluated, I believe that it is not authorial (the tip is to create something of the same or better quality, if you intend to proceed with the project).\nThe narrative can be reconstructed based on what has already been done, if the idea is to build several stages.\n\n3 - Culture:\nIt refers to games of similar appearance from the past, this brings nostalgia and other interesting feelings (whether the player knows games like this directly, whether he has only heard about them).\nI believe that if the project is extended, it would be something very interesting as a piece of reinterpretation of that past.\n\n4 - Monetization:\nI can only imagine (until now) that this game could monetize for smartphones if it is sold in chapters, with several free and some additional ones, in addition to advertisements.\nI think that this way, I could tell a bigger story (this would require new ways to control the game, on the other hand). ^^","likes":0,"format":"md"}],"format":"md","images":["ld46\/185487-d27e59226ef0227b4a52760398878b20.png"],"links":[{"url":"https:\/\/github.com\/Jadw1\/LudumDare46V2","text":"Youtube"},{"url":"https:\/\/piotr-krzystanek.itch.io\/the-fire","text":"Youtube"}],"metadata":{"g_key":"59580","g_author":"1034946","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"270946","g_title":"The Fire","g_status":"PVT1","g_place":"99999","g_commentcount":"9","g_site2_node_id":"185487","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"185487","n_urlkey":"270946","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/the-fire-2","n_slug":"the-fire-2","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"34946","n_created":"1586867350","n_modified":"1587418062","n_version":"592361","n_status":"COMMIT"},"node":{"id":185487,"parent":176557,"superparent":9,"author":34946,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T20:11:08Z","created":"2020-04-14T12:29:10Z","modified":"2020-04-20T21:27:42Z","version":592361,"slug":"the-fire-2","name":"The Fire","body":"Cold is comming. The fire is the only solution. You have to find the way out! But something weird is happening...\n\nINSTRUCTIONS:  \nW, A, S, D to move  \nE to pick item\/interact  \nSpace to skip turn\n\nSome blocks can be removed by walking into them twice. Some of them also require necessary tool.\n\nScreenshots:\n![Unity_exqdTsS3OJ.png](\/\/\/raw\/288\/8\/z\/2e3c1.png)\n![Unity_y6jeLqO3IJ.png](\/\/\/raw\/288\/8\/z\/2e3c3.png)\n![Unity_ev998HX8QT.png](\/\/\/raw\/288\/8\/z\/2e3c6.png)","meta":{"author":[34946,185481],"cover":"\/\/\/content\/984\/d2\/z\/2e1dd.png","grade-06-out":"1","allow-anonymous-comments":"1","link-01":"https:\/\/github.com\/Jadw1\/LudumDare46V2","link-01-tag":[50],"link-02":"https:\/\/piotr-krzystanek.itch.io\/the-fire","link-02-tag":[42336]},"path":"\/events\/ludum-dare\/46\/the-fire-2","parents":[1,5,9,176557],"love":0,"notes":9,"notes-timestamp":"2020-05-06T04:35:34Z","grade":{"grade-01":12,"grade-02":12,"grade-03":12,"grade-04":12,"grade-05":12,"grade-07":10,"grade-08":12},"magic":{"cool":108.42857905901,"feedback":0,"given":10.875,"grade":11.714285714286,"grade-01-average":3.65,"grade-02-average":3.6,"grade-03-average":3.25,"grade-04-average":3.75,"grade-05-average":3.85,"grade-07-average":2.875,"grade-08-average":3.9,"smart":-3.6488890288967}},"text":"Cold is comming. The fire is the only solution. You have to find the way out! But something weird is happening...\n\nINSTRUCTIONS:  \nW, A, S, D to move  \nE to pick item\/interact  \nSpace to skip turn\n\nSome blocks can be removed by walking into them twice. Some of them also require necessary tool.\n\nScreenshots:\n![Unity_exqdTsS3OJ.png](\/\/\/raw\/288\/8\/z\/2e3c1.png)\n![Unity_y6jeLqO3IJ.png](\/\/\/raw\/288\/8\/z\/2e3c3.png)\n![Unity_ev998HX8QT.png](\/\/\/raw\/288\/8\/z\/2e3c6.png)","title":"The Fire"}