Keep the Party Alive by Jirushi
Venture in the dark to find wood, so you can keep the fire alive. There is less and less wood, so you have to go deeper every time. Will fear overwhelm you?
If you are wondering, there is an ending, hope you don't miss it! The game is pretty short anyways.
I tried my best to make it WebGL compatible, but I had issues with lighting, so I gave up. Also, I published the game as a development build by accident, so don't mind the debug log...
Ratings
| Overall | 1009th | 2.763⭐ | 21🧑⚖️ |
| Fun | 1025th | 2.421⭐ | 21🧑⚖️ |
| Innovation | 1044th | 2.289⭐ | 21🧑⚖️ |
| Theme | 656th | 3.526⭐ | 21🧑⚖️ |
| Graphics | 904th | 2.75⭐ | 20🧑⚖️ |
| Audio | 470th | 3.139⭐ | 20🧑⚖️ |
| Humor | 264th | 3.306⭐ | 20🧑⚖️ |
| Mood | 681th | 3⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 10🗨️ |
If there was more to the game than picking up logs I didn't find it but congratulations on finishing a game.
All the sticks are on the left side, and you should not run out of sticks or time until you reach the end of the game, since your speed increases over time.
I found the sticks only appearing in the one direction made the game feel repetitive. There was little to the game, but I still enjoyed my time playing it!
I quite liked the ending, it had me laugh out loud. Unfortunately after I completed the game, I wasn't able to load the next scene - according to the debug console, you may have had a typo in the scene name.
Anyhow, solid entry overall. Congratulations on making a game in 48 hours!
A suggestion would be to add a little variation to the ground texture. When the sticks were getting far away from the fire, I wasn't sure if I was making progress or hitting a world boundary.
Also, the ending made me giggle.