Fuzzle by Refsa

Game Loop:
Very simple puzzle-style game. Build the longest fuse before the burning part catches up to you. Gather bonus nodes on the map and avoid the debuff nodes. Map is randomly generated and filled with buff/debuff nodes at the start of the game. Game timer starts when you connect the first tile to the root tile. Each tile will burn for a set amount of time before igniting the next.
Notes:
There are some minor issues, but most of it should work just fine. There isn't a ton of strategy involved other than fitting the randomly generated pieces together in order to create a fuse that burns the longest. I didn't feel my idea came through all that well, but at least it's something.
Controls:
WASD or Right Mouse Button Drag: Move the camera around the map
Left Mouse Button: Select fuse tiles from your hand and place them on the map
T: Reshow the tutorial menu
More information is found in the tutorial menu when the game is started.
| Youtube | https://refsa.itch.io/ld46-fuse |
| Youtube | https://github.com/Refsa/LD46/archive/master.zip |
| Original URL | https://ldjam.com/events/ludum-dare/46/fuzzle |
Ratings
| Overall | 388th | 3.571⭐ | 23🧑⚖️ |
| Fun | 290th | 3.595⭐ | 23🧑⚖️ |
| Innovation | 236th | 3.667⭐ | 23🧑⚖️ |
| Theme | 304th | 3.9⭐ | 22🧑⚖️ |
| Graphics | 686th | 3.167⭐ | 23🧑⚖️ |
| Audio | 342th | 3.333⭐ | 20🧑⚖️ |
| Humor | 815th | 2.026⭐ | 21🧑⚖️ |
| Mood | 670th | 3.025⭐ | 22🧑⚖️ |
| Given | 16🗳️ | 11🗨️ |
@cagibi @mudlee Yeah, I wasn't really sure if it was a good idea to force people through the "tutorial" part. I really wanted to add a shorter ingame tutorial and should have spent some more time on that the last day. Thanks for pointing it out, I will make sure to focus more on this part in the future 👍
With some improvements a see this as a viable commercial game.
The only problem that I had was when I reached at the bottom of the page, I was not able to see the rest of the empty spots, since it was covered with the new elements windows.