Keep Your Distance by paul-sinnett
A quick game in Scratch. Use the arrow keys to move and avoid the red dots. Stay alive for as long as you can!
| Youtube | https://scratch.mit.edu/projects/386616580 |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-your-distance |
Ratings
| Overall | 714th | 3.239⭐ | 25🧑⚖️ |
| Fun | 540th | 3.25⭐ | 24🧑⚖️ |
| Innovation | 720th | 3.043⭐ | 25🧑⚖️ |
| Theme | 474th | 3.727⭐ | 24🧑⚖️ |
| Graphics | 1010th | 2.318⭐ | 24🧑⚖️ |
| Audio | 365th | 3.295⭐ | 24🧑⚖️ |
| Humor | 626th | 2.5⭐ | 21🧑⚖️ |
| Mood | 454th | 3.286⭐ | 23🧑⚖️ |
| Given | 32🗳️ | 14🗨️ |
At first I was wondering why there was so much visual noise with the green dots if they didn't do anything but then I understood what was happening and the cough noises xD
Good job!
Found the gameplay a little too easy. Once it got beyond 40s I found a spot in the middle and barely had to move. Perhaps if the clones are a little larger?
Maybe it would be cool to have some overlay screen when the game finishes. Also, I think the game gets really static after a 30 secs or so, but I guess that's the intention.
Another concern that I have is that I feel like the game is easy to exploit. Like, I've been for 1 min in the right corner without moving and nothing has killed me. I think it's not a crucial matter for the game to be difficult, because it's more about the idea and the reflexion? But maybe it would be easily fixed by making the walls teleport the individuals to the opposite side of the map with the same direction and speed, instead of bouncing the individual back. Idk how difficult to do is that in scratch, but I think this way there wouldn't be any 'blind spots'. Or maybe making the map a circle instead of a square.
But overall, it's a fun game and I love the idea <3
Throughout the gameplay, the narrative that stuck in my head was about maintaining social distance to avoid contamination...
I did 369 seconds!
Interesting extras:
- Having 'extra contagious' people (with radius) that slowly go away
- Certain locations that have to be 'tapped' now and then
- Slightly nicer graphics :P