The Dark Knight March by abuzreq
See description in the game page at Itch.io.
@ahmedabuzreq
@ahmedabuzreq
| Windows | http://abuzreq.itch.io/the-knight-march |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=17923 |
Ratings
| Coolness | 42% | 1648 |
| Overall(Jam) | 2.40 | 1089 |
| Audio(Jam) | 2.95 | 541 |
| Fun(Jam) | 2.85 | 765 |
| Graphics(Jam) | 2.27 | 966 |
| Humor(Jam) | 2.63 | 528 |
| Innovation(Jam) | 2.25 | 987 |
I like the music!
In The Dark Knight March I think the music was awesome and the mood was good. I think it would've increased the fun and difficulty if the placement of soldiers and energy were a tad more random (now I could get 30,000 score and 150 energy by tricking the game). I like the player's character's look and feeling!
I would've allowed people to vote on the mood category rather than the humour category if you want a higher score, as your mood was great!
In Nero's Last Campaign I think you did a good job at the mood (and with the touch of humour)! I also enjoyed the map and the historical connections.
I think I would've been more deeply involved if you improve the grammar and spelling at the start of the game.
They controls are easy to understand, though how the 1-5 powers work in practice is a tad hard to grasp (sometimes it feels like that there is a random chance of inverted success?).
Good luck with both your games and thanks for your comments on Growthia!
Warmest regards,
oskardevelopment