Fading Ember by Brelx

[raw]
made by Brelx for Ludum Dare 46 (JAM)

In Fading Ember, your torch is the only thing between you and a quick demise. Be careful and use your resources wisely to overcome the temples greatest challenges.

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CHANGE LOG -Slowed down water drip in level 2 so it's not impossible to beat

Ratings

Overall 2229th 2.972⭐ 20🧑‍⚖️
Fun 1962th 2.944⭐ 20🧑‍⚖️
Innovation 2434th 2.389⭐ 20🧑‍⚖️
Theme 2114th 3.111⭐ 20🧑‍⚖️
Graphics 1671th 3.278⭐ 20🧑‍⚖️
Mood 1245th 3.389⭐ 20🧑‍⚖️
Given 18🗳️ 7🗨️

Feedback

ForgeronStudio
21. Apr 2020 · 03:51 UTC
Cool concept, and hard game!
David Greene
21. Apr 2020 · 20:47 UTC
Very hard game, but really well done. Some of the transitions need work (like when you respawn, for example). But really, I'm nitpicking. GJ!
kaeveris
24. Apr 2020 · 17:34 UTC
I like the concept and the atmosphere with cool art and music! I feel like the controls are too floaty e.g. I had problems when jumping on first 4 small platforms because the character was sliding too much on the ground. Also I feel like more sounds would be helpful e.g. to know when the fire is depleted
yxmx_rsx
03. May 2020 · 03:19 UTC
Cool concept and amazing choice of background music - really matches well the environment and sets the tone! Quite difficult in the beginning until getting the hang of it.
Prothean
03. May 2020 · 03:42 UTC
Very hard game (or maybe I am just not great at platformers :smile: ) but pretty fun. Great graphics and audio.

The controls felt like they could use a little bit more work if there was time. Mostly jumping felt a bit too floaty, which made certain parts really difficult, especially when there were really small platforms to land on. I would also suggest making `space` also jump, as using `w` to jump didn't feel too natural for me. I'd also suggest putting the controls for the game somewhere in the description of the game, as it took me a few tries to figure out exactly what the controls were.

Overall though, nice job on the game, I did enjoy playing it!
mikouaji
03. May 2020 · 16:04 UTC
Love the art style and moody music :) the controls are a bit wonky or Im really bad at it :D either way very nice!
Low Mana
04. May 2020 · 13:01 UTC
The game was pretty fun and has pretty decent art and the atmosphere is nice. The biggest thing I had an issue with was collisions. I often had a hard time getting through a section because of collision issues such as the slime jumps. The camera also felt a bit zoomed out for me personally, I just zoomed in the game on the webpage.

There's definitely potential with some nice polish :)
Gronk
04. May 2020 · 13:02 UTC
So hard! i couldnt beat the fist level, so i might just be bad at it. I do not get your controls. W jumps but UP arrow do not, i can hit with left mouse button but not the keybord. I liked the prince of persia/indiana jones vibe :)
Matootsy
05. May 2020 · 05:20 UTC
Nice ambiance and pixel art. A bit difficult because control are slippery. And it took me a long time to understand that I could use the left mouse button to fight enemies. You should write the key controls somewhere. The first platform part is not adapted to the movements and it's annoying to make it again. Need some more respawn points. But with more polish it must be a very nice game with a good mood.