Keep Inside by davidB

[raw]
made by davidB for Ludum Dare 47 (COMPO)

A very basic game, use the game pad or the mouse to control the paddle. Mouse click ou Gamepad bottom button ( A on Xbox Controller).

The game is very unfinished (incomplete gameplay, no sound,no fx, no...) just the bare minimum. Maybe I'll submit a post-compo version during the coming month.

Install: - download the archive - open the archive / package - launch the native executable - allow the executable to run (on windows & mac)

Tools: - Rust with bevyengine (my first time, I learn it during the compo) - VS Code - Inkscape

Peek 2020-10-04 20-52.gif

Update: - [2020-10-05] Error during the packaging on Sunday, so I repackage the content.

Ratings

Overall 420th 3.217⭐ 25🧑‍⚖️
Fun 344th 3.196⭐ 25🧑‍⚖️
Innovation 308th 3.304⭐ 25🧑‍⚖️
Theme 275th 3.674⭐ 25🧑‍⚖️
Graphics 528th 2.739⭐ 25🧑‍⚖️
Given 20🗳️ 18🗨️

Feedback

TolMera
05. Oct 2020 · 04:54 UTC
That looks really cool, any cahnce of a webGL build?
igaryhe
05. Oct 2020 · 07:38 UTC
As a Rustacean, it's always good to see people making games using Rust! Well done David, at least it works!
🎤 davidB
05. Oct 2020 · 07:42 UTC
Thanks, I guess webgl is not yet provided by the engine bevy 0.2.1 (young engine, I tried for this LD).
🎤 davidB
05. Oct 2020 · 13:14 UTC
@igaryhe an other rust game (also made with bevyengine) https://ldjam.com/events/ludum-dare/47/keep-moving-and-nobody-burns
Corporation
05. Oct 2020 · 19:37 UTC
Nice looking graphics and colors, simple but addicting gameplay. Thas was actually fun!
The ball didn't really touch the inner platform, that was anoying. Overall nice project, it has some potential)
noahw
05. Oct 2020 · 19:38 UTC
Nice work, doing a game jam in Rust is super impressive! The game is pretty fun too, even as bare-bones as it is.

Heads up, though, trying to open the app on macOS 10.14 pops up an error: "The application requires macOS 10.15 or later." I ran the binary directly though from the console and it worked fine:

```
$ ./ld47_keep_inside.app/Contents/MacOS/ld47_keep_inside
```
(Also, the download links for Mac/Linux are mixed up.)
DecadeDecaf
05. Oct 2020 · 19:42 UTC
I've noticed that there are two play-styles for this game. You can carefully hit the ball with only the outside paddle, or you can parry the ball between the two paddles for twice as many points. That honestly adds a lot of depth to an otherwise simplistic game. I appreciated the option to use a controller. Nice entry, even if you weren't able to finish it.
schizoid2k
06. Oct 2020 · 00:45 UTC
This does have potential. Simple graphics and gameplay... and that's exactly what the game needs. I did notice that if you hold down the mouse button, the ball launch routine, uh... loops! :smiley: Definitely consider enhancing this game... nice job!
🎤 davidB
06. Oct 2020 · 08:19 UTC
Thanks for your comments, it a motivation to work on a post-combo version. :-D

@noahw , I'll see if I can build a version compatible for macOS 10.14 (I don't have one to test, and the app is build on github-action). I also noticed that links are mixed but I was not able to unmixe them with the LD form (mixe is done after the submit), I'll retry today to unmixe.
Nodli
06. Oct 2020 · 19:11 UTC
A great minimalist game.
The counter and the circle twisting are great visual touches.
A menu and a calm background music would have really improved the experience.
Visual feedback would have been great to know when the ball bounces, i still don't know if the smaller pad is purely a magnet or if balls can bounce on it.
You could improve variety by spawning the ball in a random spot / direction around the player.
You could have added power-ups / interactions to break the monotony as it gets a bit easy when the ball starts consistently going clockwise / counter-clockwise.
Even if it does not look finished, it's a great start for a game !
necauqua
07. Oct 2020 · 10:58 UTC
Reiteration of pong, but in a loop! Cool

Very simple minimalist aesthetic, I like that very much, great job.

Tip of the hat for using Rust :)
Gao Ming
09. Oct 2020 · 09:50 UTC
Cool idea! Great job, love it!
Doot
11. Oct 2020 · 17:23 UTC
Nice one!

The idea is nice, the execution is clean.
I love the simple graphic style, the color choice is good too.

After 20 or so, you become stuck in a cycle where you always have exactly the same angle to turn to win. Maybe adding a bit of randomness to the bouncing angle, or speed to the ball every bounce would make it more interesting.

Well done making this game 💕
island-jam-2-group-3
15. Oct 2020 · 21:54 UTC
Simple but entertaining game. Good job ;-)
AmusingFrog
18. Oct 2020 · 14:58 UTC
Nice game, I like the minimalist graphic style.
ludipe
21. Oct 2020 · 17:11 UTC
I love when simple games work so well. Got me to play a few times, it's quite fun. Would love to see some progression (ball going faster and maybe some color changes like in super hexagon).
Papaver
25. Oct 2020 · 19:20 UTC
Nice game! Nice touch to have an extra, smaller paddle.
I wish I had more influence on where the ball was going, it didn't seem to matter how I hit the ball (with the middel or the sides, moving or not moving). I found a strategy in which I was moving the paddle through the side opposite to where the ball was, and managed to get to 43. :) I tried with my game controller, but I preferred the mouse.