A Platfomer by ZenriS
This is was made for Ludum Dare 45.
Description A simple platformer, just make it to the goal, there is only one problem. There are no platforms, so you have to place them, but each platform you place will hurt your score.
The farther away you place the spawn point the higher base score your get, each other platform will remove score.
Try to make it to the goal with the highest possible score. There are 6 levels, some have blocker and some have spikes, so you can’t always take a direct route.
I wanted to add more platforms types, pick ups and more fun levels, but ran out of time hehe. I had fun and I hope you have fun playing it to.

Controls - Move - A/D - Jump - Space - Place object - Left Mouse Click - Retry - R - Main Menu - Escape
Music - http://tones.wolfram.com/generate/GItzUOSNDhe83YuyW7Xj0wuMHPn4w8A7kg064tOcXbJ8Bp
Sounds - https://www.bfxr.net
Programs - Paint.net - Unity 2019.3 - Visual Studio 2017 - Responsive WebGL Template
| Youtube | https://github.com/ZenriS/LudumDare45 |
| Youtube | https://zenris.itch.io/ld45-insert-name |
| Original URL | https://ldjam.com/events/ludum-dare/45/a-platfomer |
Ratings
| Overall | 423th | 2.975⭐ | 22🧑⚖️ |
| Fun | 395th | 2.8⭐ | 22🧑⚖️ |
| Innovation | 197th | 3.425⭐ | 22🧑⚖️ |
| Theme | 310th | 3.225⭐ | 22🧑⚖️ |
| Graphics | 473th | 2.225⭐ | 22🧑⚖️ |
| Audio | 358th | 2.237⭐ | 21🧑⚖️ |
| Humor | 358th | 2⭐ | 20🧑⚖️ |
| Mood | 451th | 2.395⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 4🗨️ |
Second:You are in Compo.You're not allowed to use not your music!
@nikita-demidov it looks like that site generates music based on an algorithm. Think it would be a bit of a grey area as to whether it counts as a Content Generator - which would be allowed.
Programs like sfxr are allowed, that program generate sound effects, so would imaged it would be allowed for music generation to. Have used that site before and never had any complaints.
It's barebones, but entertaining. There's a bug when you place platforms side by side and then try to jump over the connection point.
Here's a setup I did:

Great work! :thumbsup:
editor felt good, movement is not great not terrible...
overall nice game!
I build a level and then played it for like 5min only to realise it's impossible.
For a remake I would recommend a "possible checker" which(as the name says) checks if the level is possible.
Also: could you please Opt-out yourself from Audio? Because(though it's made by a generator = legit) isn't made by you.
There are a few little nitpicks I have:
- The hitbox on the spikes are too big. Several times I died when it looked like I was in midair (not even touching the spikes).
- There's a physics bug that activates if you build a "staircase" (i.e. several small blocks placed corner-to-corner) and clip into the wall. You kind of get frozen on the platform and have to restart.
- There's no real use for the medium or large platforms, because you can get the same effect by stacking several small platforms next to each other for cheaper (although this didn't effect my run as there was nowhere I needed larger platforms).
It also might make sense to make some sort of grid that you have to snap all the parts to: that way there will be a specific place to put the spawn point that will be "farthest away," and it will be possible to figure out which combinations of platforms are specifically possible, for building more optimal levels.
I'm also not sure if there would be some way to make running the game for speed more interesting than just putting the spawn above the goal. Just something to think about.
Anyways, cool game.