Got to Find Out by marvalgames
*Summary: *
Release all the NPC (Robies) from each area by opening up the holes with ammo.
Closed holes with no flames can be safely passed through.
Beware of the guards. Keep an eye for mystery items.
Release all the Robies from five different areas and (possibly) Save the World.
Robies can only die when passing through flames.
Robies are considered released if either perished or up against the wall to the next area.
Controls:
WASD to Move (LEFT STICK)
Left Mouse - Crosshair Aim (LEFT TRIGGER) (Updated)
Right Mouse - Directional Aim (RIGHT TRIGGER)
Middle Mouse - Toggle NPC (Robies) to follow or go to safe wall zone (RIGHT BUMPER)
To do for post submission:
-In-Game feedback to make goals clear.
-Proper Game Ending Scene with Boss and the twist ending.
-More power ups and weapon variety.
-Balance the game play with more structured levels and character variety including Guards that can damage Robies.
-Implement combat system.
-Expand each area with varied terrains and add obstacles and exploration.
Updated
-Primary aim changed from auto to crosshair targeting
-Some more in-game feedback with some instructions

| Youtube | https://shotoutgames.itch.io/going-to-find-out |
| Youtube | https://github.com/marvalgames/LD46 |
| Original URL | https://ldjam.com/events/ludum-dare/46/going-to-find-out |
Ratings
| Overall | 743th | 3.203⭐ | 34🧑⚖️ |
| Fun | 699th | 3.078⭐ | 34🧑⚖️ |
| Innovation | 671th | 3.109⭐ | 34🧑⚖️ |
| Theme | 839th | 3.25⭐ | 34🧑⚖️ |
| Graphics | 443th | 3.563⭐ | 34🧑⚖️ |
| Audio | 553th | 2.984⭐ | 34🧑⚖️ |
| Humor | 601th | 2.565⭐ | 33🧑⚖️ |
| Mood | 681th | 3⭐ | 34🧑⚖️ |
| Given | 22🗳️ | 35🗨️ |
The robies die when they pass through the fire in an open hole after release.
Left click is auto aim so used to easily target the enemies.
Right click is for directional targeting so best used to open and close holes.
It's a pretty good game, just a few nitpicks that could easily be resolved if you want to work on this further. Just use standard top-down shooter controls (mouse to aim, click to fire) and make the mechanics a bit clearer, and you've got yourself a game.
Thanks again. Really good stuff.
If you want to know the timestamp of when your game was played you can see it in this spreadsheet:
https://tinyurl.com/yau8hjzn
And then look in my latest videos and find your game being play (after the current stream ends)
https://www.twitch.tv/ursagames/videos
The shooting mechanic is kinda odd, i guess is oriented to joystick but with mouse it is strange. Nevertheless the graphics are nice.
Nice little soundeffects and a straight forward game concept.
A bit more feedback on killing the Enemies would be nice and a little indicator for the last remaining Robby would also help a bit.
Overall a solid project. Well done