Super Simp Boy by FudgeFiddle
Keep the love alive
Your head is in the clouds...
Navigate the treacherous terrain of a relationship and avoid getting burnt by the flames of love...
Gameplay:
- Jump through hoops to keep your love meter from running out
- Hoops cost money so make sure you watch your money meter
- If your love meter runs out or you lose too many lives your girlfriend will leave you
- Try to reach the end to live happily ever after
Ratings
| Overall | 852th | 3.026⭐ | 21🧑⚖️ |
| Fun | 670th | 3.105⭐ | 21🧑⚖️ |
| Innovation | 883th | 2.816⭐ | 21🧑⚖️ |
| Theme | 821th | 3.289⭐ | 21🧑⚖️ |
| Graphics | 742th | 3.083⭐ | 20🧑⚖️ |
| Audio | 513th | 3.053⭐ | 21🧑⚖️ |
| Humor | 284th | 3.25⭐ | 20🧑⚖️ |
| Mood | 767th | 2.889⭐ | 20🧑⚖️ |
| Given | 14🗳️ | 10🗨️ |
I made the same mistake :sweat_smile:
I do agree with on @goldenevolution regarding the controls, they are make or break for a platformer.
But I think the game fails in its core controls: physic is really weird, and the more disturbing, wall jumps! You have to jump while going in the direction of the wall, this feels really bad and counter intuitive (think super meat boy), which makes the game harder than it should be. I think you should have allowed to jump wall when next to it, not on "hard contact", forcing the player to do some keyboard gymnastic. I think once the wall jump & weird physic fixed, this could be a nice little game :)