BL0CK by GregoryBlomquist
Play the classic Atari game BL0CK, but something is corrupting the code...
Can you hear it sing?
Quiet the whispers; close the loop...
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Gregory Blomquist - Game Designer, Writer, Level Designer
Cory Rupert - Game Designer, Lead Programmer, Artist, Audio
Julia Rupert - Voice Acting



| Youtube | https://gblomquist.itch.io/bl0ck |
| Original URL | https://ldjam.com/events/ludum-dare/47/bl0ck |
Ratings
| Overall | 857th | 3.454⭐ | 56🧑⚖️ |
| Fun | 946th | 3.226⭐ | 55🧑⚖️ |
| Innovation | 735th | 3.396⭐ | 55🧑⚖️ |
| Theme | 1136th | 3.274⭐ | 55🧑⚖️ |
| Graphics | 1149th | 3.17⭐ | 55🧑⚖️ |
| Audio | 526th | 3.481⭐ | 54🧑⚖️ |
| Mood | 363th | 3.811⭐ | 55🧑⚖️ |
| Given | 68🗳️ | 110🗨️ |
Also, I loved the inclusion of a manual. :heartbeat:
Alright, on a serious note - best one I've seen so far. Whisper really seals the atmosphere. As for the difficulty, well, Аtari style demands tough difficulty and figuring the game out, so I'm ok with it.
P.S. Found the manual. It's a bliss to read. Thank you.
@Melvinng Thanks! Glad you enjoyed it!
@Sieghart Thank you!
@Skvader-418 Awesome! That is exactly what we were going for! Yeah, it takes a bit to get used, and the jump scares still get me too and we made them! Hahaha
@DoctorMozart That is fantastic to hear--getting the horror part right was one of our main goals! And thank you for such kind feedback. The manual was so fun to write so it's great to hear you enjoyed it!
@TarvisPlays Thanks! So happy to hear you enjoyed it! It is easy to feel lost at the start so that makes sense! Fun fast though: the original version is a fictional game we made up for the story!
Seriously, everyone, thank you all so much for playing our game and for the fantastic feedback!
Wow, that is amazing feedback--thank you so much! Yeah, the game is meant to be tricky but we hope that adds to the retro feel.
And we love the manual too so I am happy you enjoyed it! We miss the joy the reading game manuals so we wanted to bring the feeling back!
It was a bit slow but it was fun. Good job :)
Oh, what a game! When you mimic those old 2600 games, it's hard to make player to learn how to play it. But somehow you managed to did it (well, it worked on me!). I spent some time with a manual on one side of monitor and game on another. Interesting and fun experience, well done!
@etrealjunior Thank you so much--that's great to hear! I'll definitely check your game out too!
@c64gamer Thanks! We love the Atari style too so I am glad it spoke to you and that you had fun playing it!
@aquanim Hahahaha oh, no! I think playing the game in the dark with headphones before bed really pushes the creepiness factor but it does not help the sleep factor! Hope you did not have any Burlap Beast nightmares!
@bootak +10 retro nostalgia points--yes!! We absolutely love game manuals so it's so cool to hear that you enjoyed it! Oh, that's a cool combo to read it with the background music. We tried to tie everything together so I am happy it worked out! Thank you so much for your really generous feedback!
@guimoliveira Thanks! Glad you enjoyed it!
@colejparker Thank you! We wanted to have a sense of progression with the looping Atari gameplay so it's great to hear that it paid off! Yeah--the manual was so fun to create and I am so happy to see how much people enjoy it!
The unexpected voice-over really freaked me out.
@merrow Thank you so much for the feedback! I love the manual and we had a lot of fun creating it. It was a blast to write it alongside the game!
@tuatarian Thank you! We wanted to have the Atari vibes come out in everything so we are really glad it did!
@eugenik Thanks so much for the feedback! Glad you enjoyed it!
@balance686 Hey fellow AB dev!! Thank you so much! We really wanted to inject as much creepy vibes as we could and the CRT offers a fun mix of nostalgia and spookiness. The game manual was so fun to write and it's so cool to see the reaction it is receiving! Game manuals were such a key part of the game experience before digital downloads and we miss them!
I feel dumb that I can't play it, but maybe add some visuals to make it dumb-user friendly.
@giordas Wow! Thank you so much for the great feedback! We played some Atari games during the jam to make sure we were offering a strong reference!
@etrealjunior Thank you so much for the kind words! Happy you enjoyed it!
@carlix I am sorry you felt dumb--you are definitely not dumb! The difficulty curve is very much in line with our aims of making an Atari-style game so it makes sense that it might feel tricky! The manual offers a breakdown of which doors lead to which rooms. Try using different rooms to make the blocks react in different ways!
@blue-pin-studio Thanks a lot! Yeah, it can get overwhelming especially when the corrupted block starts hunting you down!
@f1krazy Thanks so much! The audio and effects are my favourite parts and I am very happy to hear the manual helped you out! Level 6 is tricky so that makes sense! Even if you did not go back we still appreciate you trying it out!