Charlie's Routine by Pedro Henrique Cesar
The life of Charlie: - you will play as charlie, an employee at a company called LoopInEnergy, the largest electricity company in the world. While Charlie (you) is working you will start to notice how strange your life in this company is. Discover the secret of Charlie's life or the secret of the famous company LoopInEnergy. Are you ready? Charlie is not.
Game Trailer https://www.youtube.com/watch?v=jCnfivOTSeM
Screenshots




Taks - Work: Go to your booth and press the button fast until the progress bar is completed. - Send E-mail: Go to your booth and type the correct characters to complete the task. - Call clients: Go to the telephone and call the correct number. - Scan Papers: Go to the printer/scan machine and scan the paper. - Ps: Please read the e-mails, they are crucial to better understand of how the story goes. The game is hard, but you will enjoy the end if you are willing to try.
Controls: - Movement: AWSD / Keyboard Arrows - Interact: E or Spacebar - Shoot: Left Mouse Button!
Disclaimer - All art and code are our own and made from scratch. SFX and Music were made by third parties.
| Youtube | https://drive.google.com/file/d/1O-LAfEtZ086OajK8DlWIA8HhW5-ebMSW/view?usp=sharing |
| Youtube | https://we.tl/t-gxXyvyzdbv |
| Original URL | https://ldjam.com/events/ludum-dare/47/charlies-routine |
Ratings
| Overall | 1221th | 3.196⭐ | 25🧑⚖️ |
| Fun | 1487th | 2.587⭐ | 25🧑⚖️ |
| Innovation | 1190th | 2.957⭐ | 25🧑⚖️ |
| Theme | 769th | 3.652⭐ | 25🧑⚖️ |
| Graphics | 830th | 3.522⭐ | 25🧑⚖️ |
| Mood | 258th | 3.913⭐ | 25🧑⚖️ |
| Given | 68🗳️ | 16🗨️ |
It was a little frustrating trying to find where to do all the tasks in the monotonous office - maybe an arrow indicating where to go would help? I also had some issues getting the scanner to work, but somehow it worked in the end. Maybe I was just doing something wrong?
The part where you have to kill everyone feels a bit unfair. The security guards kill you in one shot, it's impossible to dodge their bullets, and they shoot the *instant* they're on screen, if not *before* they're on screen. It's pretty much impossible to shoot them on reaction. I had to use a combination of shooting them while they were offscreen which felt cheap, and then taking cover near the middle and waiting for them to come to me. It probably wouldn't be that bad if you could quickly retry, but having to go back to your computer, watch the cutscene, and then walk over and get the gun made it more frustrating.
Overall a short and sweet game, good work.
Well done !
If you should make the game more easier in the future, please tag me, I definitely want to know, how the game ends. So: Top Game :thumbsup:
Unfortunately I got stuck early on with the scanner. I'm kind of wondering if the game scaled right? The scan button was half off the screen and it didn't seem to matter what I clicked, I couldn't get the game to proceed.
It's a shame as I would have liked to see where the story was going. Also curious what other mini-games are in it. From what I could see though, it looks like a good bit of effort was put in, so nice work!