Faith Keeper by Emkani

[raw]
made by Emkani for Ludum Dare 46 (JAM)

Controls

  • WASD for movement
  • 1-2-3 to select item
  • When near Monks (in white), left click to add the selected item to the monk (increases stats)
  • When adding an item, use the scroll wheel to align the item better.

PC build coming soon.

Faith Keeper is a tower defense where you keep your faith alive. Demons will try and attack your altar, which will cause you to lose a believer. Believers are important as they spawn items. 13 Waves in total.

  • Crosses add more damage
  • Prayer Beads add faster fire rate
  • Holy Water adds splash damage

Fixes: - reduced music volume by 30% - fixed colliders around church - reduced bench colliders in height - fixed bug causing believer to drop 3x items - fixed dropped items not despawning - fixed projectile impact sound not playing - fixed door lights not turning on/off correctly

Screen shot 1.png

Ratings

Overall 1678th 3.293⭐ 31🧑‍⚖️
Fun 2012th 2.914⭐ 31🧑‍⚖️
Innovation 850th 3.466⭐ 31🧑‍⚖️
Theme 1194th 3.679⭐ 30🧑‍⚖️
Graphics 1407th 3.482⭐ 30🧑‍⚖️
Mood 970th 3.518⭐ 30🧑‍⚖️
Given 56🗳️ 27🗨️

Feedback

Nek
21. Apr 2020 · 11:47 UTC
Deus Vult!
kasperhangard
21. Apr 2020 · 11:51 UTC
Pretty cool submission, i like the idea of having to pick up upgrades for the towers, i haven't seen that before. the bloom might be a bit too much, but the effect is really cool. Also i think you are missing colliders on the building, i could run right through it.
i played using chrome
Daniil Tcyvakin
21. Apr 2020 · 11:59 UTC
Controls are responsible, but mouse sencivity is too hugh for me. 3d models and lights are cool. To much bloom, but somewhere game looks awersome! Some kind of tower defence, but in chirch.
Maindric
21. Apr 2020 · 12:03 UTC
Interesting concept. It's a tower defense game where you can only upgrade a tower and not build them. Good aesthetics.
oramun
21. Apr 2020 · 12:09 UTC
i really enjoyed playing this. The mechanic of attaching the upgrades directly to the towers was great. My only negative was that the lighting sometimes made it hard to see the drops and at speed i sometimes struggled to get down between the pews, but that might just be me :)
Andret0701
21. Apr 2020 · 12:09 UTC
This was certanly interesting. Cool idea! (I made one extremly good tower, insted of many ok ^^)
Brenan
21. Apr 2020 · 12:09 UTC
It was a very special experience, so much bloom and so much choral
Loved it !

I found it really fun that you can stick everything on priests face haha

![Annotation 2020-04-21 140841.png](///raw/c41/d2/z/31745.png)
SylvainPV
21. Apr 2020 · 12:13 UTC
Impressive 3D graphics ! The shadows look great, but the bloom effect needs to be adjusted indeed. The difficulty looks a bit too low, I think you can reduce the amount of items spawned by 2 or 3 times. After playing 10 minutes, it looks like I can beat every wave without taking care.

![msedge_2020-04-21_14-08-20.png](///raw/892/22/z/31751.png)
Is that enough faith for you ?

The concept of first person tower defense with items put on "towers" directly is very innovative, I see a lot of potential. Great work !
vulgaris
21. Apr 2020 · 13:44 UTC
nice mechanics and theme, with the right amount of horror! also the audio with the choir and bells was very well put, congrats :)
Historymaker118
21. Apr 2020 · 14:03 UTC
Nice graphics, nice atmosphere. Took a while to figure out what I was supposed to be doing, but soon did. A tutorial would probably have helped. Not bad for a game made in a weekend.
DanyVk
21. Apr 2020 · 23:52 UTC
Wow, nice atmosphere. In my opinion, maybe tower defense was not the best way. Really love that concept. GG.
Seothen
22. Apr 2020 · 14:54 UTC
I liked a lot of it; theme is great. I did find the gameplay non-intuitive and had to look back at people's comments to figure it out. Overall a creative and inspired bit of game jamming.
acoto87
22. Apr 2020 · 14:56 UTC
Nice graphics. Mouse look around was a little odd, it could jump to different viewing angles. Good job, otherwise.
LurkerRIP
22. Apr 2020 · 15:02 UTC
Graphics and models are all very well done!
JosephByam
26. Apr 2020 · 22:50 UTC
My computer and internet is crap so I was having trouble playing, but the goals were clear and the game progressed well despite the fact that I was very derpy.
hwaet
28. Apr 2020 · 03:38 UTC
I love the light in this game and it was pretty hilarious in later stages. Settings for mouse sensitivity would be nice. Great job!
Virtu
28. Apr 2020 · 15:18 UTC
Very original idea for tower defense game. Really fun as well. I found the gameplay and controls pretty intuitive. Well done!
SageWare
30. Apr 2020 · 08:25 UTC
I loved the atmosphere of this game. Really fun take on the tower defense genre.