{"author_link":"\/users\/jeff0029","author_name":"jeff0029","author_uid":1212829,"comments":[{"author_name":"jk5000","author_uid":"1000209","time":"2020-10-05T11:20:30Z","epoch":1601896830,"modified":1601896830,"text":"This is a super simple little shooter. I like the looping idea. The enemies AI is overall okay, but if I make the last person looking in the wall just before the game restarts, the AI have a hard time finding me before I have nearly killed it. Overall is this an okay little jam game.","likes":1,"format":"md"},{"author_name":"Conan","author_uid":1213107,"time":"2020-10-05T16:55:19Z","epoch":1601916919,"modified":1601916919,"text":"The subject was \"Stuck in a Loop\" so that was great! The AI is definitely not OP nor UP which was a huge bonus on my opinion. I really enjoyed playing this one. The models were also very nice. There is a labyrinth sensation that was quite nice. I am SOOOOOOOO happy that the jump button does not make you jump over the obstacles but goes high enough to give you a little peak over them. Overall I truly did have fun with the game. It has an awesome potential to grow into a VERY cool FPS.","likes":1,"format":"md"},{"author_name":"Amin_JK000","author_uid":"1212069","time":"2020-10-06T19:07:44Z","epoch":1602011264,"modified":1602011264,"text":"That was really great body and it has a huge potential for becoming a big FPS game (as Conan saied). Great job :v: ","likes":0,"format":"md"},{"author_name":"ancient-pixel","author_uid":"1002913","time":"2020-10-06T19:15:28Z","epoch":1602011728,"modified":1602011728,"text":"nice visuals but somehow i had a hard time hitting anyone, and when i did we were standing still and just shoot until one died XD","likes":0,"format":"md"},{"author_name":"a333","author_uid":"1000448","time":"2020-10-06T19:17:37Z","epoch":1602011857,"modified":1602011857,"text":"haha, those pew pew balls were fun to play with. Also, nice accent ;) \n\nGood job on completing the game! making a good shooter AI isnt something I've ever considered doing on compo. And also.. LD29? damn. Welcome back after the long skip!","likes":0,"format":"md"},{"author_name":"Scharma","author_uid":"1193861","time":"2020-10-07T17:55:25Z","epoch":1602093325,"modified":1602093325,"text":"Liked the way you implemented the theme, could be expanded in various fun ways, solid project there! I did have perfomance issues however, probably because my pc is a potato that can't handle unreal's post processing haha","likes":0,"format":"md"}],"format":"md","images":["ld47\/213113-1a7c9076a7e5cfd69dab0a80e902593f.png"],"links":[{"url":"https:\/\/github.com\/Jeff0029\/LD47","text":"Youtube"},{"url":"https:\/\/github.com\/Jeff0029\/LD47\/releases\/tag\/1.0","text":"Youtube"}],"metadata":{"g_key":"59732","g_author":"1212829","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"271250","g_title":"Contract Killer","g_status":"PVT1","g_place":"99999","g_commentcount":"6","g_site2_node_id":"213113","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"213113","n_urlkey":"271250","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/contract-killer","n_slug":"contract-killer","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"212829","n_created":"1600460573","n_modified":"1601851833","n_version":"670557","n_status":"COMMIT"},"node":{"id":213113,"parent":212256,"superparent":9,"author":212829,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-04T22:47:23Z","created":"2020-09-18T20:22:53Z","modified":"2020-10-04T22:50:33Z","version":670557,"slug":"contract-killer","name":"Contract Killer","body":"\n\nYou're a contract killer sent by your agency to neutralize the enemy.\n\n---------\n\nGotta say, doing a solo project in Unreal with shooter AI in two days was... Challenging! haha.  But I achieved what I planned Friday. *self tap on the shoulder*\n\np.s. apologies for large file size, Unreal likes it big.![LD47Splash.png](\/\/\/raw\/d5f\/33\/z\/35f1a.png)","meta":{"author":[212829],"cover":"\/\/\/content\/d5f\/33\/z\/35c3f.png","grade-06-out":"1","grade-05-out":"1","link-01":"https:\/\/github.com\/Jeff0029\/LD47","link-01-tag":[42332],"link-02-tag":[42337],"link-02":"https:\/\/github.com\/Jeff0029\/LD47\/releases\/tag\/1.0"},"path":"\/events\/ludum-dare\/47\/contract-killer","parents":[1,5,9,212256],"love":0,"notes":6,"notes-timestamp":"2020-10-07T17:55:25Z","grade":{"grade-01":10,"grade-02":10,"grade-03":10,"grade-04":9,"grade-07":10,"grade-08":10},"magic":{"cool":108.46522890933,"feedback":4,"given":7.5,"grade":9.8333333333333,"grade-01-average":2.313,"grade-02-average":2,"grade-03-average":1.75,"grade-04-average":2.5,"grade-07-average":2.063,"grade-08-average":2,"smart":-4.1170067890203}},"text":"\n\nYou're a contract killer sent by your agency to neutralize the enemy.\n\n---------\n\nGotta say, doing a solo project in Unreal with shooter AI in two days was... Challenging! haha.  But I achieved what I planned Friday. *self tap on the shoulder*\n\np.s. apologies for large file size, Unreal likes it big.![LD47Splash.png](\/\/\/raw\/d5f\/33\/z\/35f1a.png)","title":"Contract Killer"}