A Support's Burden by TomBuston
In "A support's burden" you play as a healer who has been paired with an incapable Warrior who needs to be healed and saved from traps and goblins.
Genre: Puzzle-Game ?
You must help your warrior to stay alive by healing him, interact with levers to help I'm avoid traps, move chest to attract him out of danger. Be aware, he is dumb as a rock!

Controls Move: Directional arrows Interact/grab: E Heal: Spacebar
Credits :
TomBuston GD/Prog
BenLeMS Sound Design
Faendys GD/LD
Lockness GD/LD
Saaranir Prog
Semoon Prog
rorubu Game Art
| Youtube | https://tombuston.itch.io/a-supports-burden |
| Original URL | https://ldjam.com/events/ludum-dare/46/a-supports-burden |
Ratings
| Overall | 501th | 3.81⭐ | 23🧑⚖️ |
| Fun | 848th | 3.5⭐ | 23🧑⚖️ |
| Innovation | 224th | 3.881⭐ | 23🧑⚖️ |
| Theme | 93th | 4.286⭐ | 23🧑⚖️ |
| Graphics | 831th | 3.891⭐ | 25🧑⚖️ |
| Audio | 639th | 3.55⭐ | 22🧑⚖️ |
| Humor | 131th | 4.025⭐ | 22🧑⚖️ |
| Mood | 214th | 4.05⭐ | 22🧑⚖️ |
| Given | 16🗳️ | 12🗨️ |
The only drawback for me was the setup phase. The idea of peeking through the keyhole is great but it's a bit to short to fully prepare for this silly guy :smile:
I like the keyhole mechanic, does that affect what happens in the room?
Other than that, it was really fun. Cool puzzles, love the theme/concept, love the graphics, and the audio is really excellent. Well done!
Graphics were great, matched the humor perfectly. sometimes dragging the planks was a little wonky, but it didn't effect gameplay all that much.
Well done! I liked it.
The sneak peak into the next room didn't seem to be all that useful, but it's an interesting mechanic, for the first few rooms I thought it was a cutscene and didn't realize I could move it.