{"author_link":"\/users\/acronaut","author_name":"acronaut","author_uid":"1041470","comments":[{"author_name":"Team-on","author_uid":"1097780","time":"2020-04-21T08:41:23Z","epoch":1587458483,"modified":1587458483,"text":"Simple gameplay, but you do really well on graphics","likes":1,"format":"md"},{"author_name":"christina-antoinette-neofotistou","author_uid":"1010726","time":"2020-04-24T20:41:14Z","epoch":1587760874,"modified":1587760874,"text":"The graphics rock! I find your mashup of genres very ambitious! ","likes":1,"format":"md"},{"author_name":"ursagames","author_uid":"1007359","time":"2020-04-25T21:58:57Z","epoch":1587851937,"modified":1587851937,"text":"Hello! Your game was played during my stream!\n\nIf you want to know the timestamp of when your game was played you can see it in this spreadsheet:\nhttps:\/\/tinyurl.com\/yau8hjzn\n\nAnd then look in my latest videos and find your game being play (after the current stream ends)\nhttps:\/\/www.twitch.tv\/ursagames\/videos","likes":1,"format":"md"},{"author_name":"VernalBehemoth","author_uid":"1189766","time":"2020-04-27T08:23:53Z","epoch":1587975833,"modified":1587975833,"text":"Great entry! I love that this provides some original thought on what a game can contain, the look it really nice and the mood is also good.","likes":1,"format":"md"},{"author_name":"Jerm","author_uid":"1003563","time":"2020-04-27T08:36:31Z","epoch":1587976591,"modified":1587976591,"text":"The graphics are quite trippy, and fit well with the music. But the gameplay feels a bit repetitive and also the automatic turning at the end of the corridors was a bit glitchy, so sometimes the player either wouldn't turn (and so would crash into the wall) or would turn too early and get stuck.","likes":1,"format":"md"},{"author_name":"Dextreon","author_uid":"1011029","time":"2020-04-27T11:56:48Z","epoch":1587988608,"modified":1587988608,"text":"The game is really simple, the visuals are amazing! Keep up with that, congrats!","likes":1,"format":"md"},{"author_name":"DDRKirbyISQ","author_uid":"1001883","time":"2020-05-03T08:59:11Z","epoch":1588496351,"modified":1588496401,"text":"Interesting idea.  I question the need to manually press in the correct direction when turning around corners; feels like it should just happen automatically, which would avoid a lot of frustration with turning the wrong way and\/or doing a u-turn and then running into a wall, both of which I experienced.  The lighting effects were very cool, however they made it very difficult to see which direction you needed to turn in, which added to the confusion.\n\nReally cool vibe though :)  You should post some better screenshots of the game in action!","likes":1,"format":"md"},{"author_name":"Jupiter_Hadley","author_uid":"1000562","time":"2020-05-05T17:09:05Z","epoch":1588698545,"modified":1588698545,"text":"Interesting graphics! I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :)  https:\/\/youtu.be\/hSxuRpvTWAs","likes":1,"format":"md"}],"format":"md","images":["ld46\/203328-05b135bf71a9eec7c8cdc85140315cf7.png"],"links":[{"url":"https:\/\/acronaut.itch.io\/ktpa","text":"Youtube"}],"metadata":{"g_key":"59758","g_author":"1041470","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"271302","g_title":"KTPA","g_status":"PVT1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"203328","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"203328","n_urlkey":"271302","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/ktpa","n_slug":"ktpa","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"41470","n_created":"1587429853","n_modified":"1587933149","n_version":"632772","n_status":"COMMIT"},"node":{"id":203328,"parent":176557,"superparent":9,"author":41470,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-21T01:20:37Z","created":"2020-04-21T00:44:13Z","modified":"2020-04-26T20:32:29Z","version":632772,"slug":"ktpa","name":"KTPA","body":"## Keep the Plant Alive (WIP Jam Release):\n\n![Artifacts1.PNG](\/\/\/raw\/ef1\/a\/z\/310e8.png)\n\n## Story:\n> Upon Discovery of a mysterious parcel from a Underground Seed-Bunker at an Unmarked Location in the middle of Antarctica, the Artifact appears to harvest elemental energy, and influence surrounding technology as spirits from alternate dimension.\n\nWIP: currently, the gameplay is endless runner with tactical-rails and context-sensitive events & quick-time events to be released shortly..\n\n> (As a base gameplay it's meant to be a Genre-Fusion: Tactical-Runner on Rails) [eg. Time Crisis meets Temple Run]\n\n## Controls:\n\n> Character automatically runs..\n\n[A] or [D]: Dodge in corridors; Turns in Corners..\n\n[S]: Stop\/Start running; (WIP - to be implemented feature to examine surroundings)\n\n[Space]: Jump\n\n\n\n[Alt]+[F4] to exit game; No menus yet..\n\n> Made this during the final day of LudumDare46..\n\n> Music by Acronaut\n\n\n ","meta":{"author":[41470],"grade-07-out":"1","link-01":"https:\/\/acronaut.itch.io\/ktpa","link-01-tag":[42337],"cover":"\/\/\/content\/ef1\/a\/z\/310e3.png"},"path":"\/events\/ludum-dare\/46\/ktpa","parents":[1,5,9,176557],"love":0,"notes":8,"notes-timestamp":"2020-05-05T17:09:05Z","grade":{"grade-01":12,"grade-02":12,"grade-03":12,"grade-04":12,"grade-05":12,"grade-06":11,"grade-08":11},"magic":{"cool":85.424219617725,"feedback":8,"given":6.75,"grade":11.714285714286,"grade-01-average":3.1,"grade-02-average":3.1,"grade-03-average":3.25,"grade-04-average":3,"grade-05-average":4,"grade-06-average":2.611,"grade-08-average":3.333,"smart":-4.2042314697946}},"text":"## Keep the Plant Alive (WIP Jam Release):\n\n![Artifacts1.PNG](\/\/\/raw\/ef1\/a\/z\/310e8.png)\n\n## Story:\n> Upon Discovery of a mysterious parcel from a Underground Seed-Bunker at an Unmarked Location in the middle of Antarctica, the Artifact appears to harvest elemental energy, and influence surrounding technology as spirits from alternate dimension.\n\nWIP: currently, the gameplay is endless runner with tactical-rails and context-sensitive events & quick-time events to be released shortly..\n\n> (As a base gameplay it's meant to be a Genre-Fusion: Tactical-Runner on Rails) [eg. Time Crisis meets Temple Run]\n\n## Controls:\n\n> Character automatically runs..\n\n[A] or [D]: Dodge in corridors; Turns in Corners..\n\n[S]: Stop\/Start running; (WIP - to be implemented feature to examine surroundings)\n\n[Space]: Jump\n\n\n\n[Alt]+[F4] to exit game; No menus yet..\n\n> Made this during the final day of LudumDare46..\n\n> Music by Acronaut\n\n\n ","title":"KTPA"}