4 Minute Work Week by JoelLikesPigs
This is "4 Minute Work Week"

ARROW KEYS + Z and X ENTER KEY to view tasks M to mute music
Loop around the office and solve the small tasks during your 4 minute work week - if you fail loop back and try again The sound design was crazy last minute and I bearly got to work on the final day - but despite it all, I'm happy with what I have what I have learnt

| Youtube | https://joellikespigs.itch.io/4-minute-work-week |
| Youtube | https://joellikespigs.itch.io/4-minute-work-week |
| Original URL | https://ldjam.com/events/ludum-dare/47/4-minute-work-week |
Ratings
| Overall | 408th | 3.783⭐ | 25🧑⚖️ |
| Fun | 247th | 3.848⭐ | 25🧑⚖️ |
| Innovation | 540th | 3.568⭐ | 24🧑⚖️ |
| Theme | 935th | 3.5⭐ | 25🧑⚖️ |
| Graphics | 478th | 3.913⭐ | 25🧑⚖️ |
| Humor | 100th | 4⭐ | 23🧑⚖️ |
| Mood | 758th | 3.432⭐ | 24🧑⚖️ |
| Given | 14🗳️ | 16🗨️ |
Solid entry, had a lot of fun. :)
@jasper-hansen Thanks, that means a lot - I appreciate the feedback - I originally thought that by having the timer continue to countdown it sorta forced you to hate your co-workers haha - I dunno, you're probably right that it should pause though - thanks for trying out my game :)
@yeti-kid Thank you - I'm more so an art guy than a dev guy in my own eyes so I appreciate the critique
Great entry. Beautiful and funny.
Btw the automatic run from the rat, broke my controls and got stuck.
thanks for checking out the game :)
I did notice a couple of movement issues, if you crouch in a corner you seem to get stuck and sometimes the player will just run in a direction forever. But great stuff regardless.
While you said the game was small, I was impressed at how much you managed to pack into a four-minute game. The game world is large but without too much danger of getting lost, and there's plenty to do. I did notice there were a few items that served no purpose - I'm guessing they were meant to, but you ran out of time to make them do anything? It's not really a problem, if anything it added a little more flavour to the game.
The graphics and music were very good as well. I liked the not-so-subtle hints woven into the dialogue, and the way that clearing some quests provides you with the means to complete other quests. Overall, great job!
The game feels really well balanced and polished.. especially for such a short time~ Even though I kinda got mad each time I failed.. (especially the fourth time I didn't finish juust 1 taaaask..) it kept me wanting to complete *ALL OF THEM*..
In the end, I am not sure whether by 'short' you meant the game or the time the player had.. but concerning the game definitely wasn't short or lacking, so i suppose you meant 'time was short'. In that case~ I thougt this parallelism was very smart~ wasn't disappointed :laughing: haha
Great DESIGN~! Keep it up! :smile: